Transmigration 9: Brave New Worlds
Pan-fandom, SciFi, and Screwed-Up
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10th-Aug-2010 02:21 pm - Tea Time! [Open]
Riddick and the Guv had settled in at the base of the steps to Notre Dame. Riddick was sprawled on the bottom three steps casually, holding a tin cup. There was steam rising from it, and from the kettle on the hotplate the Guv had brought along with him. They were both, in fact, drinking something hot from tin cups. Whatever it was, it didn't smell very good. Actually, it smelled pretty terrible.

Riddick had apparently found knitting needles of some kind -- They looked startlingly like bone -- and a rather shabby looking roll of yarn. He was knitting as they chatted, though they weren't actually saying much.

It looked, for all the world, like a "Name the Problems" domestic scene. Two convicts, one knitting, both sipping tea, relaxing at the steps of a famous Cathedral.

They probably had enough tea to share, if anyone dared to try it.

[[OOC: Request one or the other, or we'll pull names out of a hat! :P]]
Riddick's the sort of man who likes to know everything he can about where he is, all f the time. Unfortunately, on Stacy, this is impossible. That doesn't mean he's not giving it the good old paranoid try, however.

He's found himself in the cafeteria, examining the nutrient mush. He's seen worse -- Hell, he's regularly eaten worse. The idea of edible trays ain't a bad one, either. It's really pretty practical.

He sits down at a table with a graceless sprawl and starts prodding at the mush with a utensil. He's a little entranced by its near-solid state, but it really doesn't smell too bad and he can't detect any hints of poison. It's not protein waffles, but hell, it ain't Necro cooking, either. He'd handle it just fine.

He even went so far as to take a bite, discovering that, well...It didn't really taste like anything. That was pretty reassuring, really.

"Not bad."
1st-Aug-2010 12:29 pm - Meet N' Greet
The rest of the crew assembled on the Observation Deck to meet the latest editions to their numbers. After the revelation that their worlds are gone, many of them are even more eager to see people they knew from home.

Several people are set up near the doors to provide the new people with omnicoms and comm rings. New crew-mates might see a green-skinned alien and snake girl among their number. There are also several authoritative-looking figures ready to introduce themselves.

There's a lot to tell the new people. It's going to be a lot to take in.

[ooc: Only new characters and Command Staff can start new threads for introductions, to limit the number of threads. Everyone else, just tag in and have your guys greet the newbies.]
cityship: (Default)
1st-Aug-2010 12:28 pm - Podpop
[ooc: Newbie Helpers List | Instructions: Post your character with one post establishing them as being podpopped. Tag each other in groups of 2's, 3's, and 4's, to get some interaction to start with. If a thread doesn't already have 2 or 3 people tagged in, tag it with your character's podpop popping near the other people, rather than making a new subthread. If you would like to play out them talking to the AI, please send an email to the mods making the request--we do this only by request. Then move onto the big Newbie Meeting. Once your character has gotten the rundown from the old crew, you may start posting entrance posts and freely tagging.]


||Pod Release Protocols Initating|| Stacy's familiar voice sounds out to all the podmates through the ship.

In the Pod Caverns, there are the sounds of: Pop. Pop pop pop. Poppuhpoppoppop. KASCHUNKhiiiiiiiissssss.

There is condensation and mist spraying out from cracks in the pods, as the people inside slide out onto the floors, covered in slime.

--


There was nothing... )
cityship: (Stacy--Actual Face)
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