Transmigration 9: Brave New Worlds
Pan-fandom, SciFi, and Screwed-Up
Recent Entries 
Shadow Link was already making a list. City: Avoid at all costs. Sunlight was a painful, painful thing and yet another place that nearly blinded him. Media Library: Only when it was nearly empty. He could take the lighting, but his powers were far too depleted there. He checked the Med Bay just to know where it was and really, he was only going there for emergencies for others because going there with it's 'good lighting' would just be dumping salt on whatever injuries he had.

He was pondering getting to know a doctor. Find one that was trust worthy because there was no way in hell he was gonna tell them all that lovely little weakness of his.

He decided maybe the lockers would be a good place to waste time. Not so annoyingly bright and he might find some useful stuff. He even some a hat in a few he looked in, so he at least deemed it fine to make his own hat again. He still had to decide whether he wanted attention by getting rid of the plantsuit, but maybe if he found that clothing WAS somewhere in those lockers. Of course, he still had more of the ship to explore. He just had to be careful of entering rooms so he didn't get blinded again. Having that happen twice was enough and he really didn't like hurting his eyes.

So he kept wondering the halls, pondering if he should check out this 'engineering.' Supposedly it had something to do with all the weird....things here. Like the device they gave out at the meeting. He was still trying to figure out how a box let people talk to people.
1st-Sep-2009 05:56 pm - Meet and Greet, Smell My Feet
Another day, another podpop. The crew and command crew has gathered on Obs Deck to greet the newbs, but right now the atmosphere is tense. People are taking turns on rotations to alternately hunt for Sam--who'd been kept in prison during the trial to present his assassinating the Yeerk-- and guard said parasite so it can have a fair trial. The Jury is in recess, for the moment, but will be deciding the Yeerk's fate very soon. A bunch of new people thrown into the mix is tremendous complication.

Meanwhile, the newbies are waking up to a strange, new world, one unlike anything they may have ever seen before. In the Obs Deck, the light of stars--and parallel universes--streaks past in a sleek, transcendent sheet of multi-colored lights in the large, eye-like windows. (They're inside the eyes, looking out, it seems). The statue in the center of the room, going up the domed ceiling is intimidating--and seems to be looking at them.

The tension is palpable, though a few individuals are trying to cut through it with friendliness for the benefit of the scared and bewildered new people now waking up from their gooey slumber.
cityship: (Stacy--Main AI)
1st-Sep-2009 05:55 pm - Pod Pop initiating
[ooc: Newbie Helpers List | Instructions: Post your character with one post establishing them as being podpopped. If you would like to play out them talking to the AI, please send an email to the mods making the request--we do this only by request. Then move onto the big Newbie Meeting. Once your character has gotten the rundown from the old crew, you may start posting entrance posts and freely tagging.]


||Pod Release Protocols Initating|| Stacy's familiar voice sounds out to all the podmates through the ship.

In the Pod Caverns, there are the sounds of: Pop. Pop pop pop. Poppuhpoppoppop. KASCHUNKhiiiiiiiissssss.

There is condensation and mist spraying out from cracks in the pods, as the people inside slide out onto the floors, covered in slime.

--


There was nothing... )
cityship: (Stacy--Main AI)
This page was loaded May 30th 2025, 5:09 am GMT.