Transmigration 9: Brave New Worlds
Pan-fandom, SciFi, and Screwed-Up
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4th-Sep-2009 04:05 am - Sunshine [Open!]
After a little while, without time, without the sun and the moon, days wandering through the halls, eating only when necessary, hydrating only when one could not get out of it, and most definitely not sleeping in cubbies, the corridors looked all the same. It was easy to completely lose track of time.

Stepping out into sudden sunlight and air is shocking, but welcome, despite his misgivings about daylight. Something natural was better than endless corridors of a living machine. This was, of course, some sort of trick, but it was one of the AI's more pleasant ones. A level of his stress already began to drain from him as he wandered through it. He was fairly certain Connor had mentioned--might have even shown him it--but he couldn't say for sure how many days it had been.

So he wandered, and explored. Because Sergeant Kyle Reese had never been very good at sitting down and relaxing, even when he was arguably somewhat exhausted. He moved until he couldn't. Then he found somewhere hidden and less than deadly to sleep in. He still had quite a while in him before then.

Plenty of time to explore the city.
1st-Sep-2009 05:56 pm - Meet and Greet, Smell My Feet
Another day, another podpop. The crew and command crew has gathered on Obs Deck to greet the newbs, but right now the atmosphere is tense. People are taking turns on rotations to alternately hunt for Sam--who'd been kept in prison during the trial to present his assassinating the Yeerk-- and guard said parasite so it can have a fair trial. The Jury is in recess, for the moment, but will be deciding the Yeerk's fate very soon. A bunch of new people thrown into the mix is tremendous complication.

Meanwhile, the newbies are waking up to a strange, new world, one unlike anything they may have ever seen before. In the Obs Deck, the light of stars--and parallel universes--streaks past in a sleek, transcendent sheet of multi-colored lights in the large, eye-like windows. (They're inside the eyes, looking out, it seems). The statue in the center of the room, going up the domed ceiling is intimidating--and seems to be looking at them.

The tension is palpable, though a few individuals are trying to cut through it with friendliness for the benefit of the scared and bewildered new people now waking up from their gooey slumber.
cityship: (Stacy--Main AI)
1st-Sep-2009 05:55 pm - Pod Pop initiating
[ooc: Newbie Helpers List | Instructions: Post your character with one post establishing them as being podpopped. If you would like to play out them talking to the AI, please send an email to the mods making the request--we do this only by request. Then move onto the big Newbie Meeting. Once your character has gotten the rundown from the old crew, you may start posting entrance posts and freely tagging.]


||Pod Release Protocols Initating|| Stacy's familiar voice sounds out to all the podmates through the ship.

In the Pod Caverns, there are the sounds of: Pop. Pop pop pop. Poppuhpoppoppop. KASCHUNKhiiiiiiiissssss.

There is condensation and mist spraying out from cracks in the pods, as the people inside slide out onto the floors, covered in slime.

--


There was nothing... )
cityship: (Stacy--Main AI)
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