Entry tags:
- !plot: at the mountains of madness,
- adam monroe,
- aeris gainsborough,
- ahava,
- ben 10,
- cale tucker,
- cameron mitchell,
- claire redfield,
- damian wayne,
- danny phantom,
- dean winchester,
- dustin silver,
- fate testarossa harlaown,
- fletcher tringham,
- gambit,
- goliath,
- grim eyes,
- gwen mackenzie,
- hellcat,
- inara serra,
- indigo,
- irma lair,
- jamie mccrimmon,
- kadaj,
- kate beckett,
- kaylee frye,
- kon-el,
- leon s. kennedy,
- luis sera,
- lyle norg,
- malcolm reynolds,
- miku hinasaki,
- multiple man,
- nura nal-dox,
- oethel negavera,
- robin,
- roxie schreiber,
- russel tringham,
- sherry birkin,
- sofia mantega,
- son of satan,
- steve burnside,
- tali,
- temperance brennan,
- vivio takamachi
From Beyond
The crew will see them slinking off, disappearing around hallways--shifting shadow shapes and the backs of heads ducking around corners. They're always people they think they know. Dead loved ones, perhaps, or loved ones they're not sure are dead or alive. They lead crew members into dangerous places, sudden drops, parts of Stacy where things can go wrong.
And they do go wrong. Floors drop out. Ducts become damaged somehow, invisibly, and suddenly spew hot steam. Around the children, items slam into walls--poltergeist activity.
Whether these are really those lost souls, or just illusions, is hard to tell. Either way, those that are part-ghost or have supernatural powers will have a helluva workout. The upside is the presence of the ghosts might disrupt the Waking Dreams to allow people to escape them more easily.
Which is good because the dreams will start to cause injuries now. Real ones.
And refusing to go to sleep doesn't save you when the dreams can happen while you're awake.
[ooc: Waking dreams will continue--and start causing injuries. Furthermore, ghostly apparitions will start to cause poltergeist activity and lead the crew into danger. Start to raise the alarm, meatship. It's starting.]
And they do go wrong. Floors drop out. Ducts become damaged somehow, invisibly, and suddenly spew hot steam. Around the children, items slam into walls--poltergeist activity.
Whether these are really those lost souls, or just illusions, is hard to tell. Either way, those that are part-ghost or have supernatural powers will have a helluva workout. The upside is the presence of the ghosts might disrupt the Waking Dreams to allow people to escape them more easily.
Which is good because the dreams will start to cause injuries now. Real ones.
And refusing to go to sleep doesn't save you when the dreams can happen while you're awake.
[ooc: Waking dreams will continue--and start causing injuries. Furthermore, ghostly apparitions will start to cause poltergeist activity and lead the crew into danger. Start to raise the alarm, meatship. It's starting.]
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But he had no idea there was a hole in the roof halfway between them. All he knew was that he was suddenly off-balance, something that didn't happen very often. It was something he prided himself on. Air rushed past his ears. Looking up, he didn't see the jagged cutout of the roof that the dream had hidden. He landed on some kind of debris awkwardly. A sickening crunch accompanied the snapping of his arm as the rest of his weight crushed it between his body and the debris. He cried out in pain briefly, and rolled onto his back. He glanced at the wound. He was pretty sure bones were supposed to stay inside his body. He cringed at the sight, but now he had another concern.
"Fletcher! Stop!" he screamed as loud as he could. "Go back the exact way we just came! It's just a dream! She's not really there!" Curse his stupidity for falling for it in the first place.
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"Brother!" he called out as he descended the stairs. What was all of this? A dream, Russel had said... but where had Russel gone? He was too scared all of a sudden that he couldn't piece it together. Not until he reached the bottom of the stairs and saw Russel lying on his back. "Brother!" He ran to his side and crouched beside him.
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He looked up, and now he could see the hole in the ceiling. It wasn't the only one, either; it was littered with holes, a veritable minefield. It was sheer luck that Fletcher had made it down safely. "I... I think I'm awake now, Brother." But when he looked down at Russel, the wound remained.
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He pushed himself up with his other arm. "Help me up, Fletcher," he told him, holding his good hand out. He had to find the answer to this.
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"Take the strap off the bag," he said to Fletcher, breathlessly. "Tie it around as tight as you can." Sadly, he knew the boy was pretty capable of this from mishaps in Mugear's lab.
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He was shaking, but he knew he had to help. He acted on autopilot, opening his eyes and removing the strap from Russel's messenger bag, and wrapping it around the wounded area of his arm. He wasn't even really thinking about his own actions; he was watching them from somewhere far away. All the better. He was less likely to mess it up this way.
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"Let's head back. There should be someone at the Medbay," he said, starting to pick his way through the building, his hand clamped to his arm.
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