Transmigration 9: Brave New Worlds
Pan-fandom, SciFi, and Screwed-Up
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18th-Nov-2009 10:55 pm - Business as usual
Grif is sprawled out on an Obs Deck couch, this may be one of the biggest signs of the return to normalcy on the ship. He's wearing his armor and... playing with some kind of handheld game system he found.

Occasionally a plume of smoke gusts out of his helmet's air filters.

Yes. He's smoking. In his helmet. It's a talent.
whyarewehere: (Default)
10th-Nov-2009 04:59 am - Meet--it's what's for dinner
The crew meeting doesn't take place in the Obs Deck like it usually does. It takes place in the Medbay, because that's where most of the crew is gathered, and it's plenty large enough. Those that are still getting treated can sit on the beds, and those that just need to sit can sit on the beds.

When the last stragglers rejoin the others in the MedBay, when almost all the injuries have been treated, the Bridge Team finally returns, but they do not return triumphant. Most of their expressions are somber. One of their number, Paco, has come back missing an arm, and quite a few have rather nasty injuries, black eyes, burns, and so on. Jaime Reyes' armor is healed over his eye, and though said eye isn't gone (well, at least it won't be for long), it looks as if it is.

But their greatest casualty is being carried by Brainiac 5 with a flat pane of yellow shielding like an impromptu stretcher. Robin lent his cape to cover the body out of respect, but the green hand of the robot Brainiac is visible despite it.

The organic Brainy peels off from the group to silently carry the body into Special Weapons Division, to place it on one of the work-tables, as if the room is now an impromptu mortuary. An autopsy of sorts needs to be performed, after all, to ensure with absolute certainty what he already knows--that there is no way to repair their lost comrade. He will be absent from the reunion, and most likely chase out anyone that comes in.

As for the rest of them, they need medical care, probably need hugs, and mostly just need to see that the rest of the group is okay. They also need to meet the new people--who need to properly meet everyone in general, really.

[ooc: MEETING THREAD. Everybody, start subthreads and tag subthreads. This is for new people to meet folks and get a few more explanations, and also folks from the different teams just to reunite with people and see if they're okay, and all that. After the reunions and all that, free threading will resume. EVERYONE would be here, most likely. By this time, most folks would probably have joined the others.]
cityship: (Stacy--Main AI)
3rd-Nov-2009 07:36 pm - Back In The Vatican
The undead were pounding at the doors -- all of them, and the windows, and the walls in general for that matter.

The front doors were going to be a problem, though. They zombies were actually breaking through there.

Battle stations everyone!
cityship: (Stacy--Main AI)
1st-Nov-2009 07:50 pm - ZOMBIE POD POP! (zompop?)
[ooc: Newbie Helpers List | Instructions: First, read *HERE*. Then, once you've read the overall plan, post your character into the main thread establishing them as being podpopped, and reacting to the oncoming zombie horde (since there is no Stacy replies to comment to, it will all be one thread, instead of individual threads). This can include fighting and/or fleeing if you want. Eventually, volunteers from Team Left Behind will rush in and save the day. Obviously, since there's no time for it while fighting for your lives against zombies, this podpop won't get the whole ||You have been Chosen|| speech from Stacy, so they'll have to get their answers (and pants) later.]


||Pod Release Protocols Initating|| Stacy's familiar voice sounds out to all the podmates through the ship.

In the Pod Caverns, there are the sounds of: Pop. Pop pop pop. Poppuhpoppoppop. KASCHUNKhiiiiiiiissssss.

There is condensation and mist spraying out from cracks in the pods, as the people inside slide out onto the floors, covered in slime.

--
And this was the moment everything went to hell )
cityship: (Default)
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