Transmigration 9: Brave New Worlds
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13th-Aug-2010 12:10 am - Contemplating Fast Food
Ace hadn't really said much at the little welcome meeting. It was great and all, getting their excited out and repeating what they'd found out. More like been 'told'. He wasn't sure if any of it was true.

He still didn't consider himself part of this crew, not really. His crew was worlds away, and possibly gone. But he was still Whitebeard's man.

Not...whoever was captain on this ship.

And who could call a living thing a proper ship anyway? He could see stars out the window. Not dimmed by the sky, the actual stars. And the food couldn't even be called food. this place was really starting to freak him out, he'd like to go home now, and forget about this supposed hero gig. Though, preferably not back to the location he'd just left. Back to Whitebeard's fleet, maybe? He'd love that.

Maybe he should go find and bug his little Lord of Chaos, at least he'd be entertained...

His fingers trapped against his side as he studied the garden area, trying to decide if any of the fruit or animals were toxic.

And how much he cared, after a week of tasteless slop.
 "You've gotta be kiddin me!" Alex shouted, shaking this video screen he was holding. "My own AI! Stop that!"

Apparently he was having trouble getting through one of the levels of his own game. 

Sure it was using basic text for it's graphics, but he was a programmer, not a graphic's artist. Besides, since he just had different symbols for different units and different colours for different armies and some symbols set aside for use with terrain, there was no need for fancy graphics.

So distracted by his strategy game he nearly walked into one of Stacy's fleshy walls as he wandered down the hallway, stretching his legs. He had spent his time from when he got on the ship until now programming this thing and convincing people from the engineering department to made the equipment he needed. He was damn well going to enjoy this game, even if strategy wasn't his thing. In fact, the only reason why he had made a strategy game at all was because he had an idea earlier for a new algorithm that would more efficiently analyse enemy movements and know how to react better. This was of course, best suited for a.)a fighting game- which would require a graphics artist for it to be really playable- or b.) a strategy game.

So here he was, forty battles in, fighting an AI who seemed to know what moves he would make before he did.

"Come on! Get out of my friggin head you pile of bytes!"

Yup, he was far too into this game to notice much of anything around him. Even the walls sometimes got in his way. He didn't much care- usually you were left alone if you appeared very busy, and this game was getting to be such a pain now, he had to focus on it. For all he knew, he was about to walk straight into someone. Given the sheer number of people on the ship, this was bound to happen.
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