Puzzle Box [closed]
Neuropathy sat to one side of Engingeering, dark save for the blue glow of the monitors on all sides displaying brainwaves and technical readouts. Above, trolleys hanging from the framework are sillouetted against the sporadic glow of neurons firing like so many shooting stars. Those who have never been to this area before might wonder why they've never bothered, but to those who have it's just another day at the office.
The Beginning
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And Clef's mention over the comms sounded exactly like what they needed to do. Here, she could at least be helpful in one more way.
"Here," she said, reaching the others, breathless. "How can we help?"
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Kerrigan folded her arms over her chest. She had never been in Neuropathy before but she was more interested in everyone else.
Jono substituting in instead of Celena w/ mod and mun permission
This, though, was too important to worry about that. He nodded to Kerrigan and the others, leaning back against one of the walls and looking up around to get a better understanding of just where they were.
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"Thank you all for coming," he said. He recognized only a few faces out of the group, but he assumed that they all had busy lives and it was better to skip any needless introductions. "As many of you know, the purpose of this informal mission is to unlock some of Stacy's psychic powers and hopefully grant her a little bit more freedom as a sentient being."
He paused there for a split-second in order to give anyone who hadn't meant to be here a chance to gracefully exit. It would be easy enough to mistake this for just any secret mission being proposed by someone who had no authority to be sending people on missions. Clef wasn't aware of any other such missions, but he did not envy the poor soul who found herself signed up for the wrong one.
"In order to accomplish that, we will need to split into two groups. Some of us will venture into Stacy's brain in order to physically alter her neural pathways, while others of us will need to stay here and make psychic contact with her."
His face broke into a tight smile and he added, "I think that most of you are far more qualified for one or the other than I am, but I don't know how many here have performed brain surgery before. If this is your first time, please don't worry - the changes we will be making will be relatively minor, and each group will be taking direction from the other."
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She didn't leave though. Maybe she could be of some use here. It sure seemed to beat just walking back to the TARDIS.
"I have some psychic abilities." She spoke up, hoping others of a similar nature would also speak up.
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As for the task at hand? Psychically, she didn't have as much training, but she figured that wouldn't be her task anyway. Which just begged the next question.
"So what exactly is involved when you say physically alter her pathways?"
Granted, as she looked now? She was ready for anything.
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Which is why Jono raises his hand, then makes a motion between himself and Kerrigan. Telepaths. Because it might actually be necessary information.
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It seemed like a big risk, to try and open her mind more. But Fuu would rather be optimistic about Stacy's wishes. She had intervened in the attempted Punishment, even if it had taken a long time.
"I don't have psychic powers, but I do know quite a bit about computers," she said. "So I can help with the, er, surgery."
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He turned to Kaya and paused for a second in consternation.
"Someone else would probably be better suited to explaining both the technicalities and the dangers involved."
Ian, for example. Maybe even Fuu. Truth be told, neither task he had put forth was in his area of expertise and he had hoped to gather a group of people who were way better at both of them. In that, he was fairly sure he had succeeded. If he was wrong... well, that would teach him to act on his crazy ideas.
After doing a quick count of those assembled he added, "I will stay with the psychic group. There are fewer of them, and I have some abilities in that direction."
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"Her system is rather unique in many regards." In many, many, many regards. And yet...the entire prospect was still incredibly interesting to her.
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Unique? That was one word for it.
"What CAN we do?"
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She had a point, however; this mission (if you could call it that) was not as extensively planned as he would like. The potential consequences for poor planning burned his mind weighed on him heavily, as he had seen them firsthand before. They couldn't afford to lose teammates or risk damage to Stacy, and since this was his first significant project he had a personal stake in not bungling it up.
On the other hand, a little flexibility - especially in the initial stages - could make up for a world of sins in the prior planning department. That in mind, he turned to Aibghalien.
"We can afford to wait a day if you think it would significantly increase our chances, and if the others are willing," he said. That was another thing that could make up for a lot - not making unilateral decisions.
"I called you all here primarily because I was not comfortable discussing details over the omnicomms, filtered or otherwise. It is imperative that we begin soon, but not necessarily immediately."
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That, and really, she had no idea how long she had until security came and brigged her. She HAD played a part in the attack on the Daligig. It was only a matter of time. She wanted to be as useful as she could in the meantime.
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She wasn't quite so sure about starting immediately. An information leak could happen, but... "If we do this today, we need to be very careful," she said, obvious as it was. "A failed attempt could raise the alarm as easily as a careless word in the mess hall."
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"I can create an illusion to act as a decoy," he said. On the other hand, an illusory decoy might not be all that convincing if Stacy's defenses were looking for possible physical threats, and if her psychic abilities allowed her to see past standard illusions.
"Although, on second thought, it might be easier and more effective to project the impression that the away team is somewhere other than where they are."
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"At least you're capable of some forethought. Stacy is a powerful psychic and when defending herself she will work to detect a threat from every angle. Tricking her into believing we are on a mission will be difficult." In other words she hadn't yet thought of how they could do it.
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