meat_mooks (
meat_mooks) wrote in
trans_92012-01-31 10:53 pm
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Survivalist Plot: The Envy of Eden
Day One
Stacy calls Cedric Diggory, Diana Ladris, Guru Clef, Howard Bassem, Karis Needleteeth, The Master and Maxine Hunkel to the deck.
Planet Designation: Eden
Status: Terrestrial, H-class.
Non-sentient life: Sparse levels of flora, no natural fauna
Semi-Sentient Life: None
Sentient Life: Small human colonies created to mine Eden's limited precious elements. As of last Eden 'year', population 300. Settlers do not typically make permanent stays.
Water: 75.6% of the planet's surface.
Climate: Dry and moderate during the day. At nights temperatures drop to below 30 degrees Fahrenheit. Infrequent rains, risks of flash floods.
Landscape: Desert and sedimentary rock mountains. Most water is retrieved by wells or from cargo ships. Sparse vegetation.
Air: Type I (breathable)
Sky: Grey
Warnings: Electrical storms may interfere with omnicomm function.
Mission: Investigate source of distress signal picked up on Stacy's sensors.
For the most part the trip down to the atmosphere goes uneventfully, even if it is a little cramped in the shuttle, but as soon as they get within a few thousand feet of the ground things start to go wrong. Communication with Stacy cuts off; Stacy herself is cut off mid-sentence while warning the crew to use iodine in any tap water they find. The omnicomms go similarly blank. The shuttle lurches through the sky and tilts sideways. One of the engines blows. The automatic seatbelts unlock. A section of the shuttle's roof rips off, letting in thin, hardly-breathable air.
More terrifying still, the superpowered members of this crew may have time to notice that they no longer have their abilities.
About thirty feet above the ground the shuttle tips into a barrel roll, the autopilot fritzing out as it tries to right things, and the crew goes tumbling out and scatters amongst the town moments before the shuttle crashes into a far cliffside.
[OOC: Tag into your designated subthreads! In a little, once we've established what's going on a bit more, while I'll put up a thread for them all to reconvene. I will be NPCing monsters in these threads, so please drop me a line if you want the monsters to do anything specific or if I'm being slow on a tag.]
Stacy calls Cedric Diggory, Diana Ladris, Guru Clef, Howard Bassem, Karis Needleteeth, The Master and Maxine Hunkel to the deck.
Planet Designation: Eden
Status: Terrestrial, H-class.
Non-sentient life: Sparse levels of flora, no natural fauna
Semi-Sentient Life: None
Sentient Life: Small human colonies created to mine Eden's limited precious elements. As of last Eden 'year', population 300. Settlers do not typically make permanent stays.
Water: 75.6% of the planet's surface.
Climate: Dry and moderate during the day. At nights temperatures drop to below 30 degrees Fahrenheit. Infrequent rains, risks of flash floods.
Landscape: Desert and sedimentary rock mountains. Most water is retrieved by wells or from cargo ships. Sparse vegetation.
Air: Type I (breathable)
Sky: Grey
Warnings: Electrical storms may interfere with omnicomm function.
Mission: Investigate source of distress signal picked up on Stacy's sensors.
For the most part the trip down to the atmosphere goes uneventfully, even if it is a little cramped in the shuttle, but as soon as they get within a few thousand feet of the ground things start to go wrong. Communication with Stacy cuts off; Stacy herself is cut off mid-sentence while warning the crew to use iodine in any tap water they find. The omnicomms go similarly blank. The shuttle lurches through the sky and tilts sideways. One of the engines blows. The automatic seatbelts unlock. A section of the shuttle's roof rips off, letting in thin, hardly-breathable air.
More terrifying still, the superpowered members of this crew may have time to notice that they no longer have their abilities.
About thirty feet above the ground the shuttle tips into a barrel roll, the autopilot fritzing out as it tries to right things, and the crew goes tumbling out and scatters amongst the town moments before the shuttle crashes into a far cliffside.
[OOC: Tag into your designated subthreads! In a little, once we've established what's going on a bit more, while I'll put up a thread for them all to reconvene. I will be NPCing monsters in these threads, so please drop me a line if you want the monsters to do anything specific or if I'm being slow on a tag.]
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"Why not?" he asks, ignoring her request for water entirely and getting on to the more important questions.
"What's in there?"
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Stepping forward quickly to the little girl, she reaches out with a hesitant hand. "Are you okay? What happened? Are you alone? And why shouldn't we go in there? We can handle things you know, so if you were attacked by something we could help and get you away from here I think."
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She reaches out and grabs Maxine's hand, with a glare to the Master to show that she realizes he's not going to help her any. "I just want water so bad."
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Maxine has already made more promises than he's willing to keep, so he wanders off toward the church entrance, wanting to see for himself.
"I'll leave you to the babysitting, then," he remarks dryly over his shoulder.
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She looks up at the Master, without letting go of the girl. Quietly, she asks, "Is there anyone else okay in there? We have to help them."
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Apologies; apparently I cannot track this specific thread >:/
And then there's the desire to put as much distance between himself and whatever did that. As quickly as possible.
He puts a hand over his nose and turns away in disgust, trotting back down the stairs. Still, his voice is far more casual than what might call for the situation.
"They're long beyond help, I'm afraid." They need to move, now, but first the Master rounds on the girl, staring at her with hard, cold eyes.
"What did this? Why were you spared?"
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The girl groans a bit and huddles closer to Maxine. She smells a bit like the inside of the church herself, although the more pressing stench is the stink of infection wafting from her wound. A close examination shows she's hurting in other ways - her lips are chapped and the skin around her face is tight, reddish and shiny. Her eyes are gummed up in the corners. Her breathing is phlegmatic. She looks up at the Master with wide, honest eyes, as if completely unaware of how little he cares for her life.
"I hid under a pew."
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But she also doubts that a child so small and hurt and scared could be a cause for concern. So she wants to believe the story about hiding and being lucky-- and she does. She knows it happens.
"Come on, let's get out of here," Maxine says instead. "We'll find you some place safe."