meat_mooks (
meat_mooks) wrote in
trans_92012-01-31 10:53 pm
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Survivalist Plot: The Envy of Eden
Day One
Stacy calls Cedric Diggory, Diana Ladris, Guru Clef, Howard Bassem, Karis Needleteeth, The Master and Maxine Hunkel to the deck.
Planet Designation: Eden
Status: Terrestrial, H-class.
Non-sentient life: Sparse levels of flora, no natural fauna
Semi-Sentient Life: None
Sentient Life: Small human colonies created to mine Eden's limited precious elements. As of last Eden 'year', population 300. Settlers do not typically make permanent stays.
Water: 75.6% of the planet's surface.
Climate: Dry and moderate during the day. At nights temperatures drop to below 30 degrees Fahrenheit. Infrequent rains, risks of flash floods.
Landscape: Desert and sedimentary rock mountains. Most water is retrieved by wells or from cargo ships. Sparse vegetation.
Air: Type I (breathable)
Sky: Grey
Warnings: Electrical storms may interfere with omnicomm function.
Mission: Investigate source of distress signal picked up on Stacy's sensors.
For the most part the trip down to the atmosphere goes uneventfully, even if it is a little cramped in the shuttle, but as soon as they get within a few thousand feet of the ground things start to go wrong. Communication with Stacy cuts off; Stacy herself is cut off mid-sentence while warning the crew to use iodine in any tap water they find. The omnicomms go similarly blank. The shuttle lurches through the sky and tilts sideways. One of the engines blows. The automatic seatbelts unlock. A section of the shuttle's roof rips off, letting in thin, hardly-breathable air.
More terrifying still, the superpowered members of this crew may have time to notice that they no longer have their abilities.
About thirty feet above the ground the shuttle tips into a barrel roll, the autopilot fritzing out as it tries to right things, and the crew goes tumbling out and scatters amongst the town moments before the shuttle crashes into a far cliffside.
[OOC: Tag into your designated subthreads! In a little, once we've established what's going on a bit more, while I'll put up a thread for them all to reconvene. I will be NPCing monsters in these threads, so please drop me a line if you want the monsters to do anything specific or if I'm being slow on a tag.]
Stacy calls Cedric Diggory, Diana Ladris, Guru Clef, Howard Bassem, Karis Needleteeth, The Master and Maxine Hunkel to the deck.
Planet Designation: Eden
Status: Terrestrial, H-class.
Non-sentient life: Sparse levels of flora, no natural fauna
Semi-Sentient Life: None
Sentient Life: Small human colonies created to mine Eden's limited precious elements. As of last Eden 'year', population 300. Settlers do not typically make permanent stays.
Water: 75.6% of the planet's surface.
Climate: Dry and moderate during the day. At nights temperatures drop to below 30 degrees Fahrenheit. Infrequent rains, risks of flash floods.
Landscape: Desert and sedimentary rock mountains. Most water is retrieved by wells or from cargo ships. Sparse vegetation.
Air: Type I (breathable)
Sky: Grey
Warnings: Electrical storms may interfere with omnicomm function.
Mission: Investigate source of distress signal picked up on Stacy's sensors.
For the most part the trip down to the atmosphere goes uneventfully, even if it is a little cramped in the shuttle, but as soon as they get within a few thousand feet of the ground things start to go wrong. Communication with Stacy cuts off; Stacy herself is cut off mid-sentence while warning the crew to use iodine in any tap water they find. The omnicomms go similarly blank. The shuttle lurches through the sky and tilts sideways. One of the engines blows. The automatic seatbelts unlock. A section of the shuttle's roof rips off, letting in thin, hardly-breathable air.
More terrifying still, the superpowered members of this crew may have time to notice that they no longer have their abilities.
About thirty feet above the ground the shuttle tips into a barrel roll, the autopilot fritzing out as it tries to right things, and the crew goes tumbling out and scatters amongst the town moments before the shuttle crashes into a far cliffside.
[OOC: Tag into your designated subthreads! In a little, once we've established what's going on a bit more, while I'll put up a thread for them all to reconvene. I will be NPCing monsters in these threads, so please drop me a line if you want the monsters to do anything specific or if I'm being slow on a tag.]
Maxine and the Master
Once Maxine and the Master have a chance to get their bearings, they might notice that one of the doors to the chapel is resting ajar, and a slick, slight trail of grease leads in.
Re: Maxine and the Master
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Apologies; apparently I cannot track this specific thread >:/
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Karis and Clef
The dried bones of a human hand sit close to a basketball-sized hole in the ground. The whole travels back at a slant, too far back for anyone to see what's in there from the surface.
Re: Karis and Clef
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Re: Karis and Clef
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Cedric, Diana and Howard
The room they end up in is covered in dust. Aside from the hole in the ceiling, there's also a sizeable chunk of the floor missing, with pieces of carpet and wood strewn up on the floor as if something burst from under the floor and up. The room clearly was a sparsely-decorated room for a young person; a few young adult books still sit in an old bookcase, and a poster above the bed, while faded, still bears the likeness of some pop star. The wallpaper is ripped up, but once had five-point stars on it.
Re: Cedric, Diana and Howard
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[playing with the setting and getting creative to escape are welcome!]
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Cedric and the Monster
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Diana and Howard
Re: Diana and Howard
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Feel free to find other things, just no food, water or current tech.
Re: Feel free to find other things, just no food, water or current tech.
Re: Feel free to find other things, just no food, water or current tech.
Re: Feel free to find other things, just no food, water or current tech.
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