http://expendable-mind.livejournal.com/ ([identity profile] expendable-mind.livejournal.com) wrote in [community profile] trans_92011-07-02 10:21 am

Aw hell, it's about time. [Open!]

After he sent the message over the comms, Splicer relaxed back at the DJ booth and closed his eyes, losing himself to the beats of the music... Alex would have been happy here... he thought, remembering one of the people who had helped him with the idea, but wasn't with them anymore.

Down the street and around one of the many corners of the city,  stands a large building. Four floors worth to be exact, of what could have been a warehouse, or an office building of sorts. Now however, the windows are tinted, and there’s a big neon sign up front with the words “Hunter’s Pad”. The black double doors of this building are never locked, for the owner of the place wants anyone who wishes to come and enjoy themselves at any time. Agent 779, code name Splicer, has been hard at work, making a place that people can come and hang out at.

The place works as both a club, and an arcade, so anyone of any age group can just come to relax and enjoy themselves. Granted the place only has water, it was meant as a hangout spot for those who wanted somewhere else to relax aside from the options already available to them on the ship.

The fourth floor is reserved for his home, where he can be reached easily through the comm. system if you ever need him for anything. The third floor holds the Arcade, where he hooked up and fixed many of the machines that he could get his hands on and uploaded his vast collection of games unto different styles of arcade style machines including but not limited to driving/flying sims, shooters, fighters, rpg’s, fps’, survival etc. The second floor was made into a lounge of sorts. Couches he brought up with some help and tables set in a comfortable black and blue futuristic space style. It’s meant for mingling or to just kick back for a few.

The first floor is where the magic happens, a dance floor large enough for a large party and a DJ booth where he usually throws some electronic beats but is not opposed to getting requests for specific styles of music. The music never stops, whether he’s at the booth or not. Why limit people’s fun when he’s sleeping? There’s monitoring and an automated system on the booth for when he’s not around as well as a security system.

The basement has a game area of sorts as well as the supply room where he tries to keep things stocked. The items usually kept there are extra water, snacks (which are used sparingly between shore leaves), as well as normal establishment supplies like napkins, table cloths, holiday decorations and other miscellaneous items.

Anyone’s welcome to crash if they need to, and anyone’s welcome to have a good time at Hunter’s Pad!

 

[[OOC: Feel free to make a post or join the subthreads/locations and from now on you can use the place to start your own threads or meet people or plan parties!]]

[identity profile] nokosi.livejournal.com 2011-07-05 09:07 pm (UTC)(link)
"Personally I prefer bows as I enjoy the effort placed in...but I will, as you say, 'try it'. " He tested the weight of the smaller gun in his hand then held it outward. This was so strange.

Nokosi stared at the screen before him and simply waited for something to happen. Why wasn't the game starting, anyways?

[identity profile] nokosi.livejournal.com 2011-07-06 01:25 am (UTC)(link)
"Undead! I do love killing undead, but who does not, really? Ah, let us see. A game set upon a...'zombie apocalypse'? Oh, this is like Icecrown all over again except without the terrible, lurching feeling in your soul."

He raised the gun to the screen and played with it a bit as the story was being told. He'd never shot something so small before. It was more than a bit odd. Still, he told him it was a game of shooting, right? It only meant he needed to aim...and pull the trigger; the former being something he was good at.

"Okay!"

[identity profile] nokosi.livejournal.com 2011-07-11 06:03 am (UTC)(link)
For it being simply a game the elf seemed intensely focused. As soon as he noticed himself missing even a single shot, he immediately readjusted his aim to compensate.

Furthermore, he didn't pull the trigger multiple times to ensure that if he missed he could hit with another shot. No, he shot just enough bullets to kill them--no more than three and then he moved along. It meant that if he missed even one shot he wouldn't get the kill, but he hardly seemed worried about that.

[identity profile] nokosi.livejournal.com 2011-07-11 09:46 pm (UTC)(link)
"Thank you!" he exclaimed, voice thick with childish glee. "I will admit it is fun but I must inquire of you: might we play this game of destroying ghouls together or are these games for one, only?"

[identity profile] nokosi.livejournal.com 2011-07-12 08:23 pm (UTC)(link)
Nokosi cheered at Splicer and flicked his over-sized sunglasses down to fall over his eyes just like the man he was imitating.

With them both at the helm he found he could focus even more because there was someone there to watch his back; much like Fontaine usually did. Now that he had a partner he was very vocal about both the game, their skills and the endless stream of zombies that poured out from every crevice.

This 'video game' thing was pretty great.

[identity profile] nokosi.livejournal.com 2011-07-13 04:25 pm (UTC)(link)
The final, long boss fight involved very little from him strategy-wise. No, he was commenting on great saves, mostly realistic graphics (that wasn't exactly how it looked when an undead's head exploded) and the variety of new, delicious sounds.

So excite!

"Will you play those games with me as well?" No, he had no concept of what that whole 'taking too much of someone's time' was.

"I would assist you in your work but unfortunately I know very little about complex mechanisms. That is more Ronnae's forte."