http://bored-admiral.livejournal.com/ ([identity profile] bored-admiral.livejournal.com) wrote in [community profile] trans_92009-08-04 04:22 pm

Battle of Lobnas Sord [Open]

Spaurh had found the sensoriums. At first she'd merely been curious, recreating a few places from memory, trying out the zero-gravity simulation. She'd even dabbled in the piloting program (and found that she was almost as good as she had been out of training). And then she'd recreated her flagship. It had been perfect - almost too perfect. The crew acted like the real crew. Her Chief-of-Staff was so real that she'd almost thought he'd materialized next to her. Of course, that's when that worming little thought had burrowed into her head - what if? Could the battle at the Sord have gone differently? Could she have saved more of her men, her ships?

Despite her rather smug exterior, she honestly had cared for those under her command, even if in some abstract way. And even though she'd achieved a "victory" of sorts at Lobnas, the defeat had still stung. She was supposed to be rebuilding her squadron. Instead she was here. So, at a loss, she'd replayed the battle in the Sensoriums. And then again. And then again. She lost less ships, she lost more ships. But every time the losses had been crippling to her little fleet. And now she was doing it again. The ship rocked from a nearby explosion, "Looks like the enemy is stupid..."

She had made it this far into the fight - the retreat from the Sord, breaking enemy contact. But just as the first time, they were following her. Her crew, her wonderfully trained crew were giving it there all. Reports continued to stream in from the fleet. Another ship had exploded. and then-

"Mine! Incoming!"

"Evasive-"

The ship shuddered for a moment from an impact and a frantic bridge officer begin yelling as information scrolled across his screen, "Impact! Our engines are disabled! Another-"

The ship shuddered underneath her again and then the deck plating seemed to rise to meet her as the entire room turned into blinding white light. It faded out a few moments later, leaving Spaurh standing on an empty bridge. The words "Ship destroyed" burned across the viewscreen. Spaurh bit back a curse and stalked back to her command chair and slumped, sulking. There had to be some way to get a better result out of the fight....

[identity profile] aworldnevermade.livejournal.com 2009-08-10 07:32 pm (UTC)(link)
"The other thing is, without Colo to work with, it's just not the same." She slouches in her chair. "Engels are unique, all of them. There's no way to really simulate how it feels to pilot one." She sounds kind of like someone with a lost lover--or a forcibly-prevented addiction. "There's a thrill to it you can't get with a normal system."

[identity profile] aworldnevermade.livejournal.com 2009-08-10 07:48 pm (UTC)(link)
"We barely have anything to relate it to... Engels are a pretty big leap from even our normal main battle mechs." Luly weaves her fingers together. "I... eh, I could set up a Broadsword or something if you'd kind of want to get a feel for it," she offers. "Old-gen by now, but they're sturdy as hell and twice as reliable. And you don't need a couple years of specialist training to handle the interface."

[identity profile] aworldnevermade.livejournal.com 2009-08-11 12:47 am (UTC)(link)
Luly nods, and focuses, and snaps her fingers again—

They're suddenly in a broad, open, Earthlike grassy plain, stretching to the horizon—simply an abstracted-out environment, probably. But not alone... no, they're both sitting on top of an inert thirty-eight-foot-tall war machine (http://www.cthulhutech.com/media/art/claymore.jpg).

"This is a Claymore," Luly says, rapping the blocky 'head' affectionately. "They're kind of... the closest you can get to an Engel without actually being in one.

[identity profile] aworldnevermade.livejournal.com 2009-08-11 02:48 am (UTC)(link)
"Well, first you get in the cockpit." Luly raps on the 'head' again, in shave-and-a-haircut pattern.

The chest plates shift, move, and slide open under them, revealing access to a rather cramped-looking interior. Hard but not impossible to get into down from where the two women are.

[identity profile] aworldnevermade.livejournal.com 2009-08-11 02:56 am (UTC)(link)
There's a single, tight fit of a seat, with a full five-point harness involved.

"Strap yourself in and I'll start it up," Luly says from up top, then raps on the outside again. Slowly, the chest section starts to seal inwards again.

[identity profile] aworldnevermade.livejournal.com 2009-08-11 03:05 am (UTC)(link)
As the mech seals shut, the controls slide back into place from their semi-recessed positions. Foot pedals, a pair of joysticks with a small array of buttons on some kind of articulated arm-things, and... that's it? Seems kind of minimal...

And then, blinding out the dim glow of various status lights, the wraparound screens light up. The seams of the panels are obvious, but they still go about 270 degrees around, above, and even a bit below, ending well past the hand controls. For about ten seconds it's just all startup displays and status readouts on a neutral tiled-NEG-logo background, but then the clusters die away, revealing a picture-perfect view of that same grass outside—

—and the Side Effect kicks in. Spaurh may get a sudden case of vertigo at the very convincing, brain-mushing feeling of being forty feet tall with chicken-legs.

[identity profile] aworldnevermade.livejournal.com 2009-08-11 03:31 am (UTC)(link)
"Careful!" Luly says, clinging to her position atop the mech. Filtered through the external mikes, it sounds a little bit mechanical, though the spatial positioning of the noise inside the cockpit is spot-on.

As the initial overload-rush fades into continued sensation, Spaurh might realize she can feel Luly there, sitting on her—well, not her, but in the slow thrum of the D-Engine that powers the war machine, her brain doesn't want to make that distinction...

[identity profile] aworldnevermade.livejournal.com 2009-08-11 03:39 am (UTC)(link)
"Try and move around some," Luly says, readjusting her perch. "Take it slow, this rig can move pretty fast for its size."

Spaurh will find that trying to walk just... works. With the altered prioperception the machine gives her, working her own feet against the pedals to make the machine match feels entirely natural, somehow, and in fact there's a degree of precision to it the physical controls shouldn't actually be allowing...

[identity profile] aworldnevermade.livejournal.com 2009-08-11 03:53 am (UTC)(link)
She's probably getting an idea now of why D-Engine-powered mecha are so popular on Luly's world.

"What do you think?"

[identity profile] aworldnevermade.livejournal.com 2009-08-11 04:11 am (UTC)(link)
Luly pats the 'head' of the mecha lightly. Spaurh can feel it, through the weird sensory-translation. "Part of the funny thing is, main battle mech shells don't even have pressure sensors. Everything you're feeling is through the Side Effect synchronizing you with the machine."

[identity profile] aworldnevermade.livejournal.com 2009-08-12 01:01 am (UTC)(link)
"It's not as bad as you'd think, actually," Luly says, leaning forward a little farther into Spaurh's field of view. "You feel the impact, but the pain doesn't really cross over. Sort of a best of both worlds... you know where the damage is, but it doesn't actually get in the way of your thinking. Hey, why don't you try holding an arm out..." she says.

[identity profile] aworldnevermade.livejournal.com 2009-08-12 02:45 pm (UTC)(link)
Luly carefully climbs down, out onto the arm and settles onto the hand. "Don't drop me," she cautions, though she doesn't seem especially afraid of the height. "An Engel... It's the same kind of thing as this, except that when you really get focused, there's no separation at all between you and it."