meat_mooks (
meat_mooks) wrote in
trans_92012-03-11 08:05 pm
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Survivalist Plot: All That Scarcity Promotes is Desperate Men and Tyrants
Day 3 and 4
The remaining hours of the night are tense and ugly, marred by the smell of blood and the complete distrust sewn by Bridge's death. When the sun finally rises, it feels as if the night's been far too long and yet their chance to rest was cruelly short.
The sun peeks over the horizon and onto the parched desert. In the bright sky, if one squints, it's possible to make out that lights are still flashing on the radio tower. The rest of the town is dead, as usual.
The remaining hours of the night are tense and ugly, marred by the smell of blood and the complete distrust sewn by Bridge's death. When the sun finally rises, it feels as if the night's been far too long and yet their chance to rest was cruelly short.
The sun peeks over the horizon and onto the parched desert. In the bright sky, if one squints, it's possible to make out that lights are still flashing on the radio tower. The rest of the town is dead, as usual.
no subject
After all, killing Bridge had been something drastic. That isn't what he has in mind, though - rather, he's looking at the blinking lights off in the distance and wondering what they are and what's making them blink like that. He has no concept of what a radio tower is, but he has grasped the basic principle behind electricity - that is, if you don't have any, the lights don't work. So far, most of the town's lights don't seem to be working. What makes the ones way over there so different? Maybe he can work going and finding out the answer to that into whatever definition of 'drastic' Cedric comes up with.
no subject
He looks ahead, then back at those tower lights. He doesn't realise their significance, but maybe...
no subject
But the radio tower is bugging her, too. Finally, she says, "Maybe we should go up there." Her head is tilted up, towards the distant object. "If it's what it looks like... maybe we could get a signal out." She's not sure she trusts that. But do they have a choice?
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"I think you're both right. Something on that tower must be working to make those lights blink like that," he says. "It's no guarantee that we'll find what we need there, but it's worth looking into."
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Cedric bites his lip, looking back in the direction of the others. Are they all right? Why does he still care?
No matter. They need to press onward...
(The guilt's coming. Just wait, he'll go back.)
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"Well, there's gotta be something, right? And hopefully stuff we understand," she smiles at Cedric, nods at Clef. "I mean, there's not really much in the way of choice, right?"
oh god you guys sorry it's been so long
"Well," he says, turning to start off towards the tower, "shall we?"
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"And when you get a signal, what happens then?"
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"Um, I guess we hope that we can get it locked on-- so to speak-- to the ship. If we can get a signal to the crew, then they can hopefully come and get us. I dunno if we can get anything more explicit than a basic signal to alert them, though, so we might not be able to warn them..."
And she really doesn't like the thought of essentially sending them into a trap. Her face falls further than before.
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"There are a lot of possibilities," he says quietly. "We won't know until we get there."
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"...maybe I should go back," he mused.
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But when Cedric speaks again, Maxine looks up at him, uncertain.
"I..." She's uncertain, honestly. She's torn between not wanting him to go anywhere near there, and wanting him to do what he's okay with.
Eventually, she says, "if you think so."
no subject
"If you have to go," he says finally, "please be careful, Cedric."
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Swinging his small bag over his shoulder, he gives them a wave. "I will...believe me, I know what we're up against. See you soon."
He sounds uneasy, but part of that is from not knowing how the others are. He has to find out.