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Planet Designation: Agrestic
Status: Terrestrial, Q-class.
Non-sentient life: Extensive agricultural flora and livestock. Natural habitats have been entirely eliminated
Semi-Sentient Life: None.
Sentient Life: Population 18 billion. Variety of races due to history of heavy immigration from neighboring universes. Dominant race Kanil, although representatives claim no species-based discrimination exists on planet.
Water: 80% of the planet's surface.
Climate: Varied. Current location is warm and moderately humid, average temperature 60 degrees Farenheit. Regular rain seasons.
Landscape: Mountains, plains and oceans. No deserts. All terrain has been terraformed for maximum productivity.
Air: Type I (breathable)
Sky: Red.
Warnings: Daligig not permitted within Agrestican territory.
Mission: Shore leave and refueling.
As Stacy's shuttles bring the crew down, they're treated to the sights of massive mountains to dwarf even the mightiest Earth mountain range and golden, green and purple grain fields that take up more space than some entire civilizations have managed to colonize. The shuttles finally settle at the primary port city, Rura, which is ideally situated near and equidistant to a sprawling ocean, the base of a mountain range and a swath of farmland.
The people of Agrestic, including humans, Helians, Kanil, and plenty of other races, are for the most part hard at work and rushing from place to place. Very few pay much attention to Stacy's shuttles, as travelers stopping at this city and incredibly commonplace. Those that aren't working are relaxing, unencumbered by technological gadgets - while the technology here is very advanced, it seems primarily used to aid workers in their duties, and not for leisure. Fresh produce brought into the market is scanned by tiny mechanical beetles that inspect each piece for defects, but the children are more likely to be playing with sticks and rocks than anything else.
The crew exits the shuttles to find themselves at a large air-port like building, which opens up to a farmer's market and a strip of restaurants. As they exit the shuttles, some of the human port workers apologize for any inconvenience.
"We're sorry you couldn't bring the whole ship down, but the Truce specifically forbids Daligig to enter our airspace. You're lucky we managed to get clearance for shuttles of Daligig make to come in!" they say, before rushing off to help the next arrivals.
To return to the ship, a crew member may enter a shuttle and the autopilot will zip them back up to Stacy's underbelly. The crew may make as many trips back and forth as they like.
[OOC: This post itself will be for interactions with NPCs. Please do not set up subthreads in this post unless you are an NPCer. If you would like to create a new location on Agrestic, or do an open/closed log on the shore leave, please set up your own log. This will make it easier for our NPCers to know where they're needed.]
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"Yeah, that's the one," he answered. "I heard that this world doesn't allow Daligig... I've got to say, I'm glad you still let the rest of us stop off here. It's nice to get out for awhile... heh, and 'nice' is an understatement." He leaned forward a bit, curiosity clearly evident in his expression. "So can I ask how they managed to get themselves banned like that? It seems like it'd be a pretty big deal to be kept off of an entire planet."
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"We in the GIA have come to chafe under the way the Daligig treat their allies. And at their complete lack of work ethic. They're always taking the easy way out of doing anything, whether that's sending us to die for them or genetically engineering themselves."
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His eyebrows furrowed slightly in puzzlement then, his tail twitching as if in mimicry of Basil's. "...What's 'genetically engineering' mean?"
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Basil's tail lashes a bit more. "It means to go into the very essence of a biological creature and tamper. It's a practice we outlaw here."
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"Tamper..." He wasn't sure he understood. "So they... change what they are? Why would they want to do something like that?"
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Of course, the important question now was what to do about it. "So how'd you Agresticans get them to agree to leave you alone?" Ranulf asked after a moment's consideration, leaning forward once again in interest. He managed a hint of a sly grin. "Any tips?"
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He puffs up his ruff a bit. "Do you have anything that they need? They seem capable of negotiating if you coerce them, but not for anything less."
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He furrowed his brows. "See, from what I can tell, they're the ones in control of the ship. So if they decide to take us into battle against those Ohm, well, of course we're going to fight. For our own lives much more than for their sake, but the outcome's the same, so our motivations probably don't make that much difference to them. They still get us fighting their enemies for them."
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He brightened visibly at Basil's offer, ears perking up in interest. "Really? Hey, thanks a lot--you can never have too many allies!"
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