meat_mooks ([personal profile] meat_mooks) wrote in [community profile] trans_92012-02-06 09:01 pm

Dungeon Keeper Ends! NPCs needed!

Dungeon Keeper has officially ended! Backtagging, however, is still perfectly acceptable; continue on Dreamwidth, if you would like to play out to the conclusion!

Though no groups actually made it, enough were on their way that I have no shame in declaring the characters victorious. Here, then, at the bottom of the maze, is what they found:

Spiders.

Specifically, five massive spiders (like, van-sized), sentient and sapient, but the last of their kind on that charred world. The 'civilized' races of the underground had mostly killed their kind, and only in the protection of their spider-god did these last ones survive. Through its intercession, the characters were guided to save these creatures. In exchange for passage on Stacy, the spiders agreed to weave their silk into cloth for the ship's use.

Meatship, you have clothing now, if you just spend the time to make the silk into actual garments. This isn't unlimited; a lot of the spider's output will go to trade and barter for ship supplies, but there's certainly enough for the crew to live comfortably, rather than frugally, at least as far as wardrobes go.

On that note, we need four or five people who are willing to play the spiders, and a character or three who's willing to interact with and tend to them. You see, the spiders all have their own personalities and interests... very self-serving interests. The ship doesn't want them fighting, for example, and it definitely absolutely does not want them mating. As these creatures will be long-term residents of Stacy, then, if anyone would wish to take on the role of playing one of them, please volunteer!

In-character, the Council will appoint people to watch out for them, but if you want your character to have a role, just sign up here and we'll suborn the IC process for OOC satisfaction!

(Also, someone might want to pick up Rarity, she may have just swooned in delight.)

[personal profile] expendable_mind 2012-02-07 03:38 am (UTC)(link)
Would whoever takes up NPC'ing them make up their personalities or are we getting a pre-made personality to play out whenever a crew member interacts with them?
wizardsaregodtier: (i got a book)

[personal profile] wizardsaregodtier 2012-02-07 03:40 am (UTC)(link)
I have vague personalities in mind, but am flexible. If you tell me what you want, I can compare to what I have, and we can come to some sort of agreement, I'm sure.

[personal profile] expendable_mind 2012-02-07 03:47 am (UTC)(link)
Well, I was just wondering, will there be an excerpt or something to look at so we can take a look and pick or? obvious interest is obvious
whining_unicorn: (Default)

[personal profile] whining_unicorn 2012-02-07 05:30 am (UTC)(link)
She will squee so hard and faint. =P

Btw, does this mean the crew no longer need plantsuits anymore? Because I was thinking that Rarity might discover how to change the colour of plantsuits for variety.
elementofloyalty: (zoom across the sky)

[personal profile] elementofloyalty 2012-02-07 01:30 pm (UTC)(link)
The plantsuits remain as necessary as ever, since various plot- and setting-related things are tied to them.
whining_unicorn: (Default)

[personal profile] whining_unicorn 2012-02-10 02:06 am (UTC)(link)
So can Rarity change the colours of the plantsuits so that when new people pop, they can pick their favourite colour? =D
elementofloyalty: (zoom across the sky)

[personal profile] elementofloyalty 2012-02-10 02:16 pm (UTC)(link)
Aah, that's something you'd have to ask the mods. :D
jesus_is_gundam: ([00 Qan-T] Teleport)

[personal profile] jesus_is_gundam 2012-02-07 08:20 am (UTC)(link)
...psst!

You posted this in the wrong comm.
elementofloyalty: (sad pony)

[personal profile] elementofloyalty 2012-02-07 01:29 pm (UTC)(link)
Yeah, I know I did. But I realized that AFTER people commented, so if I moved it...

I was busy tonight, that's all I can say in my defense.