cityship: (Meanwhile...)
cityship ([personal profile] cityship) wrote in [community profile] trans_92011-10-24 10:59 pm

Shore Leave: Geartopia [Open to All]

||Attention all crewmen, shore leave is now in progress, attention crewmen, shore leave is now in progress...||

Stacy's voiced called the entire crew, until all of them were gathered at the Obs Deck. Then, a dossier appeared on the screens, along with the image of a rotating planet.

Planet Designation: Geartopia
Status: Terrestrial, H-class.
Non-sentient life: Extensive flora and fauna.
Semi-Sentient Life: Yes.
Sentient Life: Homo Sapiens, Homo Animalia, Machina Erectus.
Water: 20.6% of the planet's surface.
Climate: Earth-like, Arid desert
Landscape: 70% Desert..
Air: Normoxic concentration.
Air Pressure: 101.3 kPa (kilopascals) = 14.7 psi (pounds per square inch)
Sky: Blue
Sun: A class G2V, yellow star.
Warnings: Wildlife, humanoids and plant-life can be hazardous.
Nomalanga has given us a map with which areas to avoid.
Mission: Shore leave, and preparing for an attack in a few days, planet's time. Nomalanga has promised food, clothing and animals in exchange for your cooperation in aiding her.




Once, long ago, Geartopia was built by aliens visiting the planet and granting intelligence to some native species. Of course you wouldn't know this apart from the giant black obsidian monoliths humming precariously outside of town. They are formed in a circle formation that might remind those who come from earth of Stonehenge, only built out of a much more study device. This is what Nomalanga used to contact you. The rocks cannot be moved and any attacks on them will be useless. The Wild Ones will come out of the forest at night, leaving a trace of plants as they go back and fro their own forest. The technology the elder aliens left them allows for contact with Stacy but otherwise there is nothing futuristic going on on the planet - the aliens wanted it this way and for the most part the population respects this.

All except Snidley and his goons, of course. Thankfully most of them have gone into hiding once their plot was found out. In fact, Nomalanga and those still loyal to her are busy working on making this planned attack, and getting the townspeople ready for it.

You can also find a few remains of their culture scattered around the land in the form of large stone carvings around the town, in between a wooden tavern bar or used as a sort of tribute, covered in dry plants. Most of the area is dry and arid, with very tiny grass and shrubs growing over the hill, and, strangely enough, an area from town that is densely populated by forest. Few dare go in, due to it being the territory of the Wild Ones.

As you walk around, you notice that the technology is steampunk with a cowboy flare; there is one train that comes from the towns every morning at 6am and leaves at 9pm. Horses can be rented for a price (some normal, some like this), chariot rides as well. Gears and dark clothing seem to be the norm, possibly due that their source of leather. The inhabitants are mostly humans, humanoid animals, alien natives and steampunk robots.

But enough of that, let's see what you can do here:

- Saloon and bars of all sizes, most comically named with an object, and a color. You can find all sorts of them across town, but those on the western side are more sympathetic towards Snidley and hate strangers with a passion. Do not go there unless you're ready to fight a few of them.

They do, however, have the best drinks, and card games.

There are hotels with gear pianos playing wistful tunes as you drink hard liquor made from cactus juice, honey and barley. The honey wine is especially prized and costly.

There is also a small carnival with steampunk and old west fair, sugar and cactus fruit pies, whole animals roasted over open pits, musicians, and a single wooden coaster. It's not much, but the food is excellent.

Be careful, however. The cactus fruit does cause stomach aches for most people not native to this world. Think of it much like lactos intolerance. It's a chance you take eating it. However if you do, it tastes much like an orange, strawberry and a banana were put together in a blender.

As thanks for helping her out, anyone stepping into the city is given by the mayoress as part of her exchange bartering price, one cowboy hat (all brown), one pair of steampunk goggles, a steampunk vest, and, most importantly, one part of leathersnake steampunk boots. This is a gift for anyone who is just visiting to blend with the locals and to prove she's honest about her dealings. As if it wasn't obvious after the first mission, in any case. She'll need your strange and powerful manpower in the upcoming days.

And hey, if you're up to it, you can help with a little cleanup. After all most people here don't know your skills. However, it's also calm and quiet in the farms. You want to do some honest work for a day, they'll give you some of their seeds in exchange. The system seems to be based more on services and barter than any money.

There is still currency and Stacy has given you a few golden coins, spend them wisely. A few farms are opened up to sleep for free, if you don't mind being with the animals.

The General store has steampunk items for sale, but most of them are much too expensive for anyone on the ship to by. You can try to barter.

Oh and news travels fast. Cause problems, and Nomalanga won't be too happy about it.

[OKAY ALL DONE GO FOR IT. You are also free to create additional places, to post your own private logs involving the town! Contact me if you need extra information about Geartopia either via PM to things_go_boom's account or by AIM, I'll be happy to answer. NPC goons if you want to do a bunch of bar fights, just think typical cowboy stuff. Shore leave will last until the 31st and players can go to and from the ship to the city each day, so you can have your characters stay for a day or two and then come back.

People in the miniplots, the mini plots will start up in a few days! There will also be a general fight for anyone who wants to join in on the 29th. Thank you and enjoy yourselves!]
hi_there_aliens: by zatgun (ij) (Default)

[personal profile] hi_there_aliens 2011-11-01 10:32 am (UTC)(link)
"They haven't pulled guns or spears on us yet, so far, so good," Daniel said lightly. He'd worked with worse. Besides, suspicion from the get go never helped things, much less a line of communication or an open dialogue. "I'm sure it'll be fine."

Renting a horse sounded like a great idea. The horses didn't quite look like the ones he was familiar with, but unless they had a bizarre gait, the principle was probably the same. "It sounds like a great start. You know how to ride already?"

Jamie continued to surprise him each time Daniel learned something new about him.
bonnypiperlad: (talking2)

[personal profile] bonnypiperlad 2011-11-02 08:52 am (UTC)(link)
A little wariness can't hurt, especially when there's a faction in the town who already dislikes the crew because some of them have interfered in their plans - but Daniel does have a point. "Aye, well, I suppose so. But I'll still say that you'll be not able to talk to some of them easily."

Whether or not they then decide to pull a gun on Daniel at that point, well, that's a whole other story. In the meantime, he looks at the archeologist in mild disbelief. "Aye, of course I do. I'd not be risking my neck on some strange mechanical beastie if not."

Well, not without good reason, anyway. There's always exceptions to that particular rule of his. Without really thinking about it, he adds, "It's not as though there were a lot of options back in my day, anyway. Ye could walk, or ride, or take a ship, depending on where ye were. Not much more than that, really."

hi_there_aliens: by zatgun (ij) (Default)

[personal profile] hi_there_aliens 2011-11-03 07:30 pm (UTC)(link)
"I'll keep it in mind."

His only experience with the people here was the giant invading his space and the incredible woman over in the corner. While the outfitter was trouble at a massive, towering scale, he seemed professional enough, not to mention kind of patient now that he thought about it. He'd resisted any urge to hold Daniel down and get the measurements over with or anything like that.

"Some people might think it's a good place for a first try." Daniel ducked his head sheepishly. Of course Jamie knew how to ride. Considering where he came from and the time period, the choices were limited. "Sorry. Horseback riding's more of a hobby back in the States where I come from. So you're pretty good, huh?"
bonnypiperlad: (tardis2)

[personal profile] bonnypiperlad 2011-11-06 07:00 am (UTC)(link)
"Not so bad," Jamie replies, a touch modestly. Actually, he likely would qualify it as that 'pretty good', but there are those that are better. And, to be honest, he's not sure how much he's lost by not having the opportunity to ride anything other than imagined up horses for the past however long it's been since he woke up on Stacy.

"I might be a wee bit out of practice, though. The last time I was on a real horse was back before I woke up here, when I was traveling with the Doctor. How about yourself, Doctor Jackson?"
hi_there_aliens: by zatgun (ij) (Sha're hug)

[personal profile] hi_there_aliens 2011-11-06 09:29 pm (UTC)(link)
Sometimes talking to Jamie was a lot like trying to read under a layer of dust. Jamie seemed naturally modest, so it was hard to tell when he really meant it, he was average, or if he was actually an amazing horseback rider and didn't want to boast.

"I'm sure you'll remember it in a few minutes on a horse. Like riding a bicycle," Daniel snorted. ""I've ridden a horse a few times. I'm more comfortable on camels though."
bonnypiperlad: (curious)

[personal profile] bonnypiperlad 2011-11-10 06:11 am (UTC)(link)
"Oh, I've no doubt I will," he replies, quite confident that he'll be able to pick it up easily enough. So confident, in fact, that it's clearly evident in his tone - which may or may not help anyone trying to figure out which one he actually is in this case. But certain other riding animals are an entirely different matter indeed.

"Camels?" Jamie may not have seen one of those before, but he's been told they're a sort of beastie, and they're apparently useful when it comes to certain situations. Something about humps and water or something like that. He really should ask the Doctor about them again sometime. Of course, asking the Doctor about something doesn't mean he can't also ask Daniel about them too. So, naturally, he promptly decides he's going to go ahead and do just that.

"What's it like, riding one of them?"
Edited 2011-11-10 06:13 (UTC)