Entry tags:
- !location: pod caverns,
- !plot: pod release,
- 779/splicer,
- alexander,
- azula,
- chancellor,
- chases-parked-cars,
- clark kent,
- daniel jackson,
- fifth doctor,
- gertrude yorkes,
- hilde schbieker,
- hogan bight/crucible,
- ildraniath,
- inara serra,
- jara hamee,
- john-117,
- kaya,
- lion-o,
- lord zedd,
- mami tomoe,
- mewtwo,
- midna,
- miranda lotto,
- neville longbottom,
- nima,
- old lace,
- rory williams,
- ryuunosuke ikenami,
- sabrina,
- sarah kerrigan,
- serah farron,
- shiori,
- snow villiers,
- sofia,
- sterling malory archer,
- superboy (yj),
- takeru shiba,
- ter'thelas,
- yuna,
- zam tolen
Podpop
[ooc: Newbie Helpers List | Instructions: Post your character with one post establishing them as being podpopped. Tag each other in groups of 2's, 3's, and 4's, to get some interaction to start with. If a thread doesn't already have 2 or 3 people tagged in, tag it with your character's podpop popping near the other people, rather than making a new subthread. If you would like to play out them talking to the AI, please send an email to the mods making the request--we do this only by request. Then move onto the big Newbie Meeting. Once your character has gotten the rundown from the old crew, you may start posting entrance posts and freely tagging.]
||Pod Release Protocols Initating|| Stacy's familiar voice sounds out to all the podmates through the ship.
In the Pod Caverns, there are the sounds of: Pop. Pop pop pop. Poppuhpoppoppop. KASCHUNKhiiiiiiiissssss.
There is condensation and mist spraying out from cracks in the pods, as the people inside slide out onto the floors, covered in slime.
--
There was nothing. You were going about your normal life, then there was a bright light, and then? Nothing.
Then the world lurches.
The chamber here is humid.
Actually, "chamber" isn't quite accurate. You're in a cavern, half-lit by an eerie greenish light, going on and on as far as the eye can see. The light is coming from what can only be described as pods, glistening, round greenish-yellow things, glowing with a pale inner light, outlining human -- and not quite human -- forms. Each is rooted to the floor, to the walls, with something black, twisted, and unidentifiable.
They line the walls of the cavern, go up in maddeningly high columns, curling and corkscrewing up into the darkness, until the light from them is like that of the stars, glowing pale and mournful in clusters in the darkness above. Twisted walkways and stairs crisscross, traverse the platforms in front of the pods, wending their way back and forth, up and down through the chamber.
You just came from one of those pods, broke free like a butterfly from a (slimy, nasty) chrysalis.
Now you stand alone but not quite alone, naked, not knowing how you got there, who took you, or why you were taken.
As your body heats up again, you realize the air is warm -- just a few degrees too warm to be comfortable -- and muggy; it smells acrid and organic, like freshly spilt blood and sweat. Your mouth tastes of salt.
The floors are pulsing under your feet, throbbing...
Wherever you are, this entire place...is alive.
Oh, and also you're naked and covered in alien snot.
When you call out, ask where you are, a voice speaks to you, in your head. She tells you:
||You are here.||
When you ask who she is, she tells you that her name is STA'C K'LTRRB'TXFT, but that you may call her Stacy. When she tells you who she is, there is a gush of emotion, love, maternal warmth. You are on a ship. She is that ship. Her name is Stacy and she loves you. Her voice is warm and motherly, even if these messages sound almost automated.
Glowing phosphorescent lights appear in pustules along the floor. They lead you up a massive spiraling walkway that gives you a view of what are possibly millions in stasis. At the top is a room with moving vines that clean you and clothe you in a plant-like body-suit--soft, but durable. After that, the lights lead you to a great cavernous room with a clear floor that lets you see all the holes and tunnels in the walls of it. When you reach the center, the last thing she tells you before whisking you away to gather your belongings and meet the rest of the crew is this reassuring thought:
||You have been Chosen to accomplish a Great Purpose. You have been Chosen to help fight the Ohm, a race of insectoid beings that are the destroyers of worlds.||
||You have been Chosen as champions of life, as protectors of the worlds and peoples that are left. The others are waiting for you. They will explain everything.||
She will tell you nothing more. Your answers lie with these "others" she speaks of.
||Pod Release Protocols Initating|| Stacy's familiar voice sounds out to all the podmates through the ship.
In the Pod Caverns, there are the sounds of: Pop. Pop pop pop. Poppuhpoppoppop. KASCHUNKhiiiiiiiissssss.
There is condensation and mist spraying out from cracks in the pods, as the people inside slide out onto the floors, covered in slime.
There was nothing. You were going about your normal life, then there was a bright light, and then? Nothing.
Then the world lurches.
The chamber here is humid.
Actually, "chamber" isn't quite accurate. You're in a cavern, half-lit by an eerie greenish light, going on and on as far as the eye can see. The light is coming from what can only be described as pods, glistening, round greenish-yellow things, glowing with a pale inner light, outlining human -- and not quite human -- forms. Each is rooted to the floor, to the walls, with something black, twisted, and unidentifiable.
They line the walls of the cavern, go up in maddeningly high columns, curling and corkscrewing up into the darkness, until the light from them is like that of the stars, glowing pale and mournful in clusters in the darkness above. Twisted walkways and stairs crisscross, traverse the platforms in front of the pods, wending their way back and forth, up and down through the chamber.
You just came from one of those pods, broke free like a butterfly from a (slimy, nasty) chrysalis.
Now you stand alone but not quite alone, naked, not knowing how you got there, who took you, or why you were taken.
As your body heats up again, you realize the air is warm -- just a few degrees too warm to be comfortable -- and muggy; it smells acrid and organic, like freshly spilt blood and sweat. Your mouth tastes of salt.
The floors are pulsing under your feet, throbbing...
Wherever you are, this entire place...is alive.
Oh, and also you're naked and covered in alien snot.
When you call out, ask where you are, a voice speaks to you, in your head. She tells you:
When you ask who she is, she tells you that her name is STA'C K'LTRRB'TXFT, but that you may call her Stacy. When she tells you who she is, there is a gush of emotion, love, maternal warmth. You are on a ship. She is that ship. Her name is Stacy and she loves you. Her voice is warm and motherly, even if these messages sound almost automated.
Glowing phosphorescent lights appear in pustules along the floor. They lead you up a massive spiraling walkway that gives you a view of what are possibly millions in stasis. At the top is a room with moving vines that clean you and clothe you in a plant-like body-suit--soft, but durable. After that, the lights lead you to a great cavernous room with a clear floor that lets you see all the holes and tunnels in the walls of it. When you reach the center, the last thing she tells you before whisking you away to gather your belongings and meet the rest of the crew is this reassuring thought:
||You have been Chosen as champions of life, as protectors of the worlds and peoples that are left. The others are waiting for you. They will explain everything.||
She will tell you nothing more. Your answers lie with these "others" she speaks of.
no subject
||You are here.||
The consciousness pressed against his and Mewtwo bristled, thin fur standing as he pulled up a spherical energy shield to protect himself. Love. Warmth. The affection in that touch was alien to him and his natural inclination was to lash out, but the driving mental probe seemed to be deflected somehow. Nothing. He couldn't even scratch the massively powerful presence that had just violated the privacy of his head.
It scared him.
Mewtwo did not react well to being scared.
||You have been Chosen to accomplish a Great Purpose. You have been Chosen to help fight the Ohm, a race of insectoid beings that are the destroyers of worlds.||
||You have been Chosen as champions of life, as protectors of the worlds and peoples that are left. The others are waiting for you. They will explain everything.||
He didn't want explanations. He had made up his mind. << You will not control me! >> The clone's eyes flared blue and he jetted off into the pod caverns, abandoning the light trail. There had to be a path out.
And if there wasn't one, he'd make one.
||Please follow the lights to exit the pod caverns.||
Mewtwo ignored her and sped faster. It was strange, he felt... somehow drained. Something was wrong. he stopped and hovered for a moment.
||Please follow the lights to exit the pod caverns.||
<< You will not tell me what to do! >> he thought viciously at Stacy, reaching out to the edges of his senses for some indication of an exit that was not the one that she wanted him to take.
no subject
no subject
But it had.
The pale shape of Mewtwo wove through lines of hanging pods, drifting toward what he'd sensed. No matter. He'd find answers one way or another, but he would not bow to that voice.
no subject
Where are you?
And who or what was it?
no subject
Mewtwo couldn't keep a sneer out of the thought, echoing the hated voice's "explanation". The clone touched down lightly, perhaps even delicately on the floor of the pod cavern before the stranger. He peered at her, violet eyes narrowed in plain distrust and active scrutiny.
< Who are you? >
no subject
Farseer Ildraniath of Craftworld Ulthwe. You?
no subject
< I am Mewtwo. >
He was horribly curious about what this "Farseer Ildraniath" was, but he couldn't ask. That would be admitting ignorance, and so admitting a weakness. Still, he could not place it on his own. She... there was something nonhuman and he couldn't just mash her into that category. Besides, he had never encountered a human psychic before. She wasn't a Pokemon, he was fairly sure of that as well. Not of a species he recognized, and there were a scarce few that could communicate on this level.
< I am looking for a way out, > he said, scowling off into the dimness of the rest of the chamber. < On my own terms. >
no subject
That may prove difficult unless you wish to begin destroying walls in your quest for freedom.
no subject
But only somewhat.
Had he the ability and an understanding of its meaning, he would have scoffed. < And that is easily done. >
His body began to glow with a blue aura as he drew up his energy, a black sphere that crackled with tiny sparks began to grow in the palm of one three-fingered hand.
no subject
I would not do that if I were you. The keeper of this place may not appreciate the destruction.
no subject
There was definite disgust there. He already hated this ship. Who dared to presuppose that he was theirs to command? It was an absolute outrage.
He threw the sphere of black energy. It sizzled through the air, striking the ceiling above them. Mewtwo only had time to register that his usually-devastating blast had done little more than splash out across the surface like a water balloon.
Then the energy tentacles had him.
Mewtwo was not given to quick, thoughtless motion but now he thrashed violently against the bonds. < RELEASE ME! >
||Mewtwo: Please refrain from damaging stasis pods and ship systems. This is your only warning. Repeating this action will result in a Violation. Earning fifteen or more will result in Punishment.||
no subject
Perhaps it would be best not to antagonize her further.
How odd - he was almost child-like in his defiance.
no subject
< I will make you pay for this, > Mewtwo hissed at Stacy. < Mark my words. >
However, it was at this point the ship seemed to decide he had calmed down enough to be released. Mewtwo fell from the tentacles' grip. He managed to catch himself mid fall, snatching his tail and legs up away from the floor smartly as if it had tried to bite him.
All he could really do was seethe.
no subject
Come. There will be no harm in following the lights for the moment. If there is treachery, it can be defeated. It is better than staying here and being trapped, isn't it?
no subject
But there was no alternative.
He did not acknowledge the hand, but he did speak. < It seems I have no choice, > he allowed grudgingly.
It was not a "we", he would not group himself into a "we" with this stranger. Perhaps she could be useful to him, but if he found an opening he would take it without hesitation or concern for this other.
no subject
Without another word she turned and walked off down the path, all grace and poise, moving lightly. She'd just have to see where this particular path led and who or what this creature was.
no subject
It was readily apparent that he wasn't the chatty type. He just wanted to reach the end of this path and figure out if there was anything at the end that he needed to kill.