Entry tags:
- !location: pod caverns,
- !plot: pod release,
- 779/splicer,
- alexander,
- azula,
- chancellor,
- chases-parked-cars,
- clark kent,
- daniel jackson,
- fifth doctor,
- gertrude yorkes,
- hilde schbieker,
- hogan bight/crucible,
- ildraniath,
- inara serra,
- jara hamee,
- john-117,
- kaya,
- lion-o,
- lord zedd,
- mami tomoe,
- mewtwo,
- midna,
- miranda lotto,
- neville longbottom,
- nima,
- old lace,
- rory williams,
- ryuunosuke ikenami,
- sabrina,
- sarah kerrigan,
- serah farron,
- shiori,
- snow villiers,
- sofia,
- sterling malory archer,
- superboy (yj),
- takeru shiba,
- ter'thelas,
- yuna,
- zam tolen
Podpop
[ooc: Newbie Helpers List | Instructions: Post your character with one post establishing them as being podpopped. Tag each other in groups of 2's, 3's, and 4's, to get some interaction to start with. If a thread doesn't already have 2 or 3 people tagged in, tag it with your character's podpop popping near the other people, rather than making a new subthread. If you would like to play out them talking to the AI, please send an email to the mods making the request--we do this only by request. Then move onto the big Newbie Meeting. Once your character has gotten the rundown from the old crew, you may start posting entrance posts and freely tagging.]
||Pod Release Protocols Initating|| Stacy's familiar voice sounds out to all the podmates through the ship.
In the Pod Caverns, there are the sounds of: Pop. Pop pop pop. Poppuhpoppoppop. KASCHUNKhiiiiiiiissssss.
There is condensation and mist spraying out from cracks in the pods, as the people inside slide out onto the floors, covered in slime.
--
There was nothing. You were going about your normal life, then there was a bright light, and then? Nothing.
Then the world lurches.
The chamber here is humid.
Actually, "chamber" isn't quite accurate. You're in a cavern, half-lit by an eerie greenish light, going on and on as far as the eye can see. The light is coming from what can only be described as pods, glistening, round greenish-yellow things, glowing with a pale inner light, outlining human -- and not quite human -- forms. Each is rooted to the floor, to the walls, with something black, twisted, and unidentifiable.
They line the walls of the cavern, go up in maddeningly high columns, curling and corkscrewing up into the darkness, until the light from them is like that of the stars, glowing pale and mournful in clusters in the darkness above. Twisted walkways and stairs crisscross, traverse the platforms in front of the pods, wending their way back and forth, up and down through the chamber.
You just came from one of those pods, broke free like a butterfly from a (slimy, nasty) chrysalis.
Now you stand alone but not quite alone, naked, not knowing how you got there, who took you, or why you were taken.
As your body heats up again, you realize the air is warm -- just a few degrees too warm to be comfortable -- and muggy; it smells acrid and organic, like freshly spilt blood and sweat. Your mouth tastes of salt.
The floors are pulsing under your feet, throbbing...
Wherever you are, this entire place...is alive.
Oh, and also you're naked and covered in alien snot.
When you call out, ask where you are, a voice speaks to you, in your head. She tells you:
||You are here.||
When you ask who she is, she tells you that her name is STA'C K'LTRRB'TXFT, but that you may call her Stacy. When she tells you who she is, there is a gush of emotion, love, maternal warmth. You are on a ship. She is that ship. Her name is Stacy and she loves you. Her voice is warm and motherly, even if these messages sound almost automated.
Glowing phosphorescent lights appear in pustules along the floor. They lead you up a massive spiraling walkway that gives you a view of what are possibly millions in stasis. At the top is a room with moving vines that clean you and clothe you in a plant-like body-suit--soft, but durable. After that, the lights lead you to a great cavernous room with a clear floor that lets you see all the holes and tunnels in the walls of it. When you reach the center, the last thing she tells you before whisking you away to gather your belongings and meet the rest of the crew is this reassuring thought:
||You have been Chosen to accomplish a Great Purpose. You have been Chosen to help fight the Ohm, a race of insectoid beings that are the destroyers of worlds.||
||You have been Chosen as champions of life, as protectors of the worlds and peoples that are left. The others are waiting for you. They will explain everything.||
She will tell you nothing more. Your answers lie with these "others" she speaks of.
||Pod Release Protocols Initating|| Stacy's familiar voice sounds out to all the podmates through the ship.
In the Pod Caverns, there are the sounds of: Pop. Pop pop pop. Poppuhpoppoppop. KASCHUNKhiiiiiiiissssss.
There is condensation and mist spraying out from cracks in the pods, as the people inside slide out onto the floors, covered in slime.
There was nothing. You were going about your normal life, then there was a bright light, and then? Nothing.
Then the world lurches.
The chamber here is humid.
Actually, "chamber" isn't quite accurate. You're in a cavern, half-lit by an eerie greenish light, going on and on as far as the eye can see. The light is coming from what can only be described as pods, glistening, round greenish-yellow things, glowing with a pale inner light, outlining human -- and not quite human -- forms. Each is rooted to the floor, to the walls, with something black, twisted, and unidentifiable.
They line the walls of the cavern, go up in maddeningly high columns, curling and corkscrewing up into the darkness, until the light from them is like that of the stars, glowing pale and mournful in clusters in the darkness above. Twisted walkways and stairs crisscross, traverse the platforms in front of the pods, wending their way back and forth, up and down through the chamber.
You just came from one of those pods, broke free like a butterfly from a (slimy, nasty) chrysalis.
Now you stand alone but not quite alone, naked, not knowing how you got there, who took you, or why you were taken.
As your body heats up again, you realize the air is warm -- just a few degrees too warm to be comfortable -- and muggy; it smells acrid and organic, like freshly spilt blood and sweat. Your mouth tastes of salt.
The floors are pulsing under your feet, throbbing...
Wherever you are, this entire place...is alive.
Oh, and also you're naked and covered in alien snot.
When you call out, ask where you are, a voice speaks to you, in your head. She tells you:
When you ask who she is, she tells you that her name is STA'C K'LTRRB'TXFT, but that you may call her Stacy. When she tells you who she is, there is a gush of emotion, love, maternal warmth. You are on a ship. She is that ship. Her name is Stacy and she loves you. Her voice is warm and motherly, even if these messages sound almost automated.
Glowing phosphorescent lights appear in pustules along the floor. They lead you up a massive spiraling walkway that gives you a view of what are possibly millions in stasis. At the top is a room with moving vines that clean you and clothe you in a plant-like body-suit--soft, but durable. After that, the lights lead you to a great cavernous room with a clear floor that lets you see all the holes and tunnels in the walls of it. When you reach the center, the last thing she tells you before whisking you away to gather your belongings and meet the rest of the crew is this reassuring thought:
||You have been Chosen as champions of life, as protectors of the worlds and peoples that are left. The others are waiting for you. They will explain everything.||
She will tell you nothing more. Your answers lie with these "others" she speaks of.
no subject
This was a pod pop. Of course it was, she had relived that experience in dreams: that made sense. being on this ship so long. The dawning horror of reliving this only meant one thing: she had been podded.
“NO!” She yelled, and now she was scrambling, a second wind coming to her. This was all wrong, they couldn’t do this to her! There were people on th ship she was close to, what must they be thinking? Alex? Ronnae? Eva?
BILLY.
“YOU CAN’T JUST DO THIS!” She burst, pointing a finger at what she thought resembled Stacy most. “What about the people on the ship, I’m trying to help, you can’t!”
And then her eyes went wide-eyed. Oh. Now she understood. Now she knew why she’d been podded. These memories of the ship, all she had been through with them, they were all real, they all meant things to her. But there had been something wrong in all this time, something even she could never have hoped the realize.
She was NOT Katara of the Southern Water Tribe.
How could she be? She trained under Katara, she’s sought the gang themselves for months before she finally caught up with them. She wasn’t even Southern Water Tribe: she had seen Katara before, in that fight against Master Pakku. In the North.
Where she lived.
It all started to come back to her now too: the Buffalo Yak she saw every day, the sea lions lolling her to sleep, her mother Mauja’s pride in her being a waterbender, saying she would be a great healer someday. That old life, where being a waterbender meant pride with your people, betrothal and marriage, all while preserving their ways. And then that changed and she remembered the Earth Kingdom after stowing away from the Northern Water Tribe. There were nights under the stars where she was truly afraid, and always slept by water where she could. Gradually, she started to love things about the Earth Kingdom as well: the way they kept their spirits despite having the Fire Nation banging at their door, the flora, the fauna. She let her hair loose and felt free, able to do as she wanted. And she wanted, she knew, was to join the Avatar and become a master bender like Katara. Finally catching up with them in Ba Sing Se after the war, she became a trusted friend, and helped to institute peace amongst the nations after the war.
She was Kaya. She had her teacher’s memories that whole time.
Tears started to flow freely, and she tried wiping but they still came. She clenched her fists, head down, and then shook her head.
“No, no time to think about this!” She said to herself. “I need to know how much time passed since I was podded!”
But even as this memory gave her some solace, there was the fear that nagged her head.
What if the Gaang didn’t remember her? Those bonds she made with them, everything they went through: was that it?