Entry tags:
- !location: planetside,
- !location: sensoriums,
- !plot: steampunk cowboys,
- !status: open,
- aeryn sun,
- allenby beardsley,
- applejack,
- ashley j. williams,
- cazali,
- chell,
- daniel jackson,
- eleventh doctor,
- elisa maza,
- erhart,
- gaignun kukai jr./rubedo,
- ian chesterton,
- jamie mccrimmon,
- john crichton,
- kang,
- kanoe zouichi,
- maxine hunkel/cyclone,
- rachel berenson,
- red xiii (nanaki),
- tetsuwan atom/astro boy,
- the master,
- tim drake/red robin,
- vala mal doran,
- wakka,
- wheatley
Shore Leave: Geartopia [Open to All]
||Attention all crewmen, shore leave is now in progress, attention crewmen, shore leave is now in progress...||
Stacy's voiced called the entire crew, until all of them were gathered at the Obs Deck. Then, a dossier appeared on the screens, along with the image of a rotating planet.
Planet Designation: Geartopia
Status: Terrestrial, H-class.
Non-sentient life: Extensive flora and fauna.
Semi-Sentient Life: Yes.
Sentient Life: Homo Sapiens, Homo Animalia, Machina Erectus.
Water: 20.6% of the planet's surface.
Climate: Earth-like, Arid desert
Landscape: 70% Desert..
Air: Normoxic concentration.
Air Pressure: 101.3 kPa (kilopascals) = 14.7 psi (pounds per square inch)
Sky: Blue
Sun: A class G2V, yellow star.
Warnings: Wildlife, humanoids and plant-life can be hazardous.
Nomalanga has given us a map with which areas to avoid.
Mission: Shore leave, and preparing for an attack in a few days, planet's time. Nomalanga has promised food, clothing and animals in exchange for your cooperation in aiding her.

Once, long ago, Geartopia was built by aliens visiting the planet and granting intelligence to some native species. Of course you wouldn't know this apart from the giant black obsidian monoliths humming precariously outside of town. They are formed in a circle formation that might remind those who come from earth of Stonehenge, only built out of a much more study device. This is what Nomalanga used to contact you. The rocks cannot be moved and any attacks on them will be useless. The Wild Ones will come out of the forest at night, leaving a trace of plants as they go back and fro their own forest. The technology the elder aliens left them allows for contact with Stacy but otherwise there is nothing futuristic going on on the planet - the aliens wanted it this way and for the most part the population respects this.
All except Snidley and his goons, of course. Thankfully most of them have gone into hiding once their plot was found out. In fact, Nomalanga and those still loyal to her are busy working on making this planned attack, and getting the townspeople ready for it.
You can also find a few remains of their culture scattered around the land in the form of large stone carvings around the town, in between a wooden tavern bar or used as a sort of tribute, covered in dry plants. Most of the area is dry and arid, with very tiny grass and shrubs growing over the hill, and, strangely enough, an area from town that is densely populated by forest. Few dare go in, due to it being the territory of the Wild Ones.
As you walk around, you notice that the technology is steampunk with a cowboy flare; there is one train that comes from the towns every morning at 6am and leaves at 9pm. Horses can be rented for a price (some normal, some like this), chariot rides as well. Gears and dark clothing seem to be the norm, possibly due that their source of leather. The inhabitants are mostly humans, humanoid animals, alien natives and steampunk robots.
But enough of that, let's see what you can do here:
- Saloon and bars of all sizes, most comically named with an object, and a color. You can find all sorts of them across town, but those on the western side are more sympathetic towards Snidley and hate strangers with a passion. Do not go there unless you're ready to fight a few of them.
They do, however, have the best drinks, and card games.
There are hotels with gear pianos playing wistful tunes as you drink hard liquor made from cactus juice, honey and barley. The honey wine is especially prized and costly.
There is also a small carnival with steampunk and old west fair, sugar and cactus fruit pies, whole animals roasted over open pits, musicians, and a single wooden coaster. It's not much, but the food is excellent.
Be careful, however. The cactus fruit does cause stomach aches for most people not native to this world. Think of it much like lactos intolerance. It's a chance you take eating it. However if you do, it tastes much like an orange, strawberry and a banana were put together in a blender.
As thanks for helping her out, anyone stepping into the city is given by the mayoress as part of her exchange bartering price, one cowboy hat (all brown), one pair of steampunk goggles, a steampunk vest, and, most importantly, one part of leathersnake steampunk boots. This is a gift for anyone who is just visiting to blend with the locals and to prove she's honest about her dealings. As if it wasn't obvious after the first mission, in any case. She'll need your strange and powerful manpower in the upcoming days.
And hey, if you're up to it, you can help with a little cleanup. After all most people here don't know your skills. However, it's also calm and quiet in the farms. You want to do some honest work for a day, they'll give you some of their seeds in exchange. The system seems to be based more on services and barter than any money.
There is still currency and Stacy has given you a few golden coins, spend them wisely. A few farms are opened up to sleep for free, if you don't mind being with the animals.
The General store has steampunk items for sale, but most of them are much too expensive for anyone on the ship to by. You can try to barter.
Oh and news travels fast. Cause problems, and Nomalanga won't be too happy about it.
[OKAY ALL DONE GO FOR IT. You are also free to create additional places, to post your own private logs involving the town! Contact me if you need extra information about Geartopia either via PM to things_go_boom's account or by AIM, I'll be happy to answer. NPC goons if you want to do a bunch of bar fights, just think typical cowboy stuff. Shore leave will last until the 31st and players can go to and from the ship to the city each day, so you can have your characters stay for a day or two and then come back.
People in the miniplots, the mini plots will start up in a few days! There will also be a general fight for anyone who wants to join in on the 29th. Thank you and enjoy yourselves!]
Stacy's voiced called the entire crew, until all of them were gathered at the Obs Deck. Then, a dossier appeared on the screens, along with the image of a rotating planet.
Planet Designation: Geartopia
Status: Terrestrial, H-class.
Non-sentient life: Extensive flora and fauna.
Semi-Sentient Life: Yes.
Sentient Life: Homo Sapiens, Homo Animalia, Machina Erectus.
Water: 20.6% of the planet's surface.
Climate: Earth-like, Arid desert
Landscape: 70% Desert..
Air: Normoxic concentration.
Air Pressure: 101.3 kPa (kilopascals) = 14.7 psi (pounds per square inch)
Sky: Blue
Sun: A class G2V, yellow star.
Warnings: Wildlife, humanoids and plant-life can be hazardous.
Nomalanga has given us a map with which areas to avoid.
Mission: Shore leave, and preparing for an attack in a few days, planet's time. Nomalanga has promised food, clothing and animals in exchange for your cooperation in aiding her.

Once, long ago, Geartopia was built by aliens visiting the planet and granting intelligence to some native species. Of course you wouldn't know this apart from the giant black obsidian monoliths humming precariously outside of town. They are formed in a circle formation that might remind those who come from earth of Stonehenge, only built out of a much more study device. This is what Nomalanga used to contact you. The rocks cannot be moved and any attacks on them will be useless. The Wild Ones will come out of the forest at night, leaving a trace of plants as they go back and fro their own forest. The technology the elder aliens left them allows for contact with Stacy but otherwise there is nothing futuristic going on on the planet - the aliens wanted it this way and for the most part the population respects this.
All except Snidley and his goons, of course. Thankfully most of them have gone into hiding once their plot was found out. In fact, Nomalanga and those still loyal to her are busy working on making this planned attack, and getting the townspeople ready for it.
You can also find a few remains of their culture scattered around the land in the form of large stone carvings around the town, in between a wooden tavern bar or used as a sort of tribute, covered in dry plants. Most of the area is dry and arid, with very tiny grass and shrubs growing over the hill, and, strangely enough, an area from town that is densely populated by forest. Few dare go in, due to it being the territory of the Wild Ones.
As you walk around, you notice that the technology is steampunk with a cowboy flare; there is one train that comes from the towns every morning at 6am and leaves at 9pm. Horses can be rented for a price (some normal, some like this), chariot rides as well. Gears and dark clothing seem to be the norm, possibly due that their source of leather. The inhabitants are mostly humans, humanoid animals, alien natives and steampunk robots.
But enough of that, let's see what you can do here:
- Saloon and bars of all sizes, most comically named with an object, and a color. You can find all sorts of them across town, but those on the western side are more sympathetic towards Snidley and hate strangers with a passion. Do not go there unless you're ready to fight a few of them.
They do, however, have the best drinks, and card games.
There are hotels with gear pianos playing wistful tunes as you drink hard liquor made from cactus juice, honey and barley. The honey wine is especially prized and costly.
There is also a small carnival with steampunk and old west fair, sugar and cactus fruit pies, whole animals roasted over open pits, musicians, and a single wooden coaster. It's not much, but the food is excellent.
Be careful, however. The cactus fruit does cause stomach aches for most people not native to this world. Think of it much like lactos intolerance. It's a chance you take eating it. However if you do, it tastes much like an orange, strawberry and a banana were put together in a blender.
As thanks for helping her out, anyone stepping into the city is given by the mayoress as part of her exchange bartering price, one cowboy hat (all brown), one pair of steampunk goggles, a steampunk vest, and, most importantly, one part of leathersnake steampunk boots. This is a gift for anyone who is just visiting to blend with the locals and to prove she's honest about her dealings. As if it wasn't obvious after the first mission, in any case. She'll need your strange and powerful manpower in the upcoming days.
And hey, if you're up to it, you can help with a little cleanup. After all most people here don't know your skills. However, it's also calm and quiet in the farms. You want to do some honest work for a day, they'll give you some of their seeds in exchange. The system seems to be based more on services and barter than any money.
There is still currency and Stacy has given you a few golden coins, spend them wisely. A few farms are opened up to sleep for free, if you don't mind being with the animals.
The General store has steampunk items for sale, but most of them are much too expensive for anyone on the ship to by. You can try to barter.
Oh and news travels fast. Cause problems, and Nomalanga won't be too happy about it.
[OKAY ALL DONE GO FOR IT. You are also free to create additional places, to post your own private logs involving the town! Contact me if you need extra information about Geartopia either via PM to things_go_boom's account or by AIM, I'll be happy to answer. NPC goons if you want to do a bunch of bar fights, just think typical cowboy stuff. Shore leave will last until the 31st and players can go to and from the ship to the city each day, so you can have your characters stay for a day or two and then come back.
People in the miniplots, the mini plots will start up in a few days! There will also be a general fight for anyone who wants to join in on the 29th. Thank you and enjoy yourselves!]
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So she did need something. Daniel waited. And waited. And waited-oh geez, was her hand feeling his biceps up? He looked at her hand suspiciously, just to make sure. She still didn't say anything. If it was so important, you'd think she'd remember it. Then he sniffed. Whatever she drank smelled strange, kind of sweet, but very strong, like sniffing Chinese yellow mustard, and it went straight up his nose, stinging. His eyes started to water.
This was ridiculous. He was exhausted here. He didn't want another allergy attack and he didn't want to spend all night standing here. His legs were killing him.
"This's been nice and all but I'm tired. I'd really like to sleep, so can you ask in the morning?" Daniel said impatiently. He added, with the subtlety of a sledge hammer. "I'd be 'happy' to walk you back to your room"
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"I don't think I have one, that's the problem." She pouted at him looking as sad as she could manage, but it probably came across as more just plastered. She removed her own arm from his shoulder and on realising her balance really was compromised, she promptly sat on the end of the bed... and then lay back on it. "So I didn't think you'd mind sharing." Her head hit the pillow just as she finished the sentence.
Oh now that was comfy, it was that moment when you really didn't realise quite how much you needed bed and Vala's eyes shut.
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"Yes you do. I saw it on the register." Not that he looked or anything. She stepped away from him then. Vala managed to get control of her balance, surprisingly not going to he ground again, long enough to completely take over the bed. His bed. The one he was desperately wanted to sleep in! Daniel gaped at her. At the bed that was occupied. At the way she took up the entire thing. For being smaller than he was, she seemed to take up a lot of space.
Oh no. No way. This was insane. She had options. There was any other room if she wanted to lock pick them, there was her own room, there was Stacy!
Daniel shook her roughly awake before she could pass out. "No, you don't. Wake up." Don't make him push you off, just so he can at least get some of it back.
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"There's plenty of room." And then she shifted her head a little, cosying it into the pillow. Sleep now please.
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Daniel set the gun down on the night table, away from his glasses, and looked down at her. What the hell did he do now? Share the bed, yeah right.
He could risk moving her, have him throw up on him. Something he'd prefer to avoid. He could get security, or get someone to help her to her room, both of which would involving walking down stairs, searching for help, coming back up. Even if he wasn't exhausted beyond all reason, his arms and legs already set their feet down. No, they were tired, so either do something for them or they quit. Or he could just take the last parcel of free land here and lie down.
What did he do to deserve this? If he wasn't so beat, he'd have taken the other options, but as it was, he was just going to have to tolerate it.
They were just sharing a bed. She better not get any ideas. Daniel reluctantly lay down on the open space, back to her. Ow. Every single limb protested. It was going to hurt worse in the morning once his muscles repaired themselves, and he had the anthropologist part of him to blame for it. He'd wanted to work alongside the locals, learn their methods. And he had! But now his body was killing him for it.
He tried to relax with a sigh.
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As it was, she was just glad he was there. It felt 'nice'. It wasn't a feeling she'd had much experience of or would even admit she needed, but it was oddly comforting. Vala smiled to herself contentedly in her semi-conscious state not really sure if it was him or the comfiest bed she'd had in weeks that was making her smile, she just knew she'd never felt so relaxed and able to let go.
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Now that Daniel was finally horizontal, he found that now his brain was working over time. No matter how tired he was, his mind was racing. So much for being able to pass out the moment he hit the pillow.
If he couldn't sleep, neither could Vala. And since she was here, buzzed and sleepy, it sounded like the perfect time to get down to business and start asking the questions he couldn't before, while her guard was down. Maybe a little underhanded (read: a lot), but Daniel wasn't feeling particularly guilty about it. It served her right for breaking into his room and stealing his bed.
"Vala...?" He murmured. "Back in the lab, you were saying something about the year you know me from...did I ever say why I was still there?"
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"Mostly because you kept missing out on Atlantis." Vala yawned and hoped that answered him sufficiently and he'd shut up now. She took the elastics out of her hair that were holding it in the pigtails and dropped them carelessly to the floor by the bed. That was better, they weren't pulling anymore.
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Wait, get back on track. While the exploration aspects of the Stargate were immense, important, and easily the best part of the job, the constant danger and getting shot at or injured wasn't. The only reason he'd pushed to join the team in the first place was because of Skaara and Sha're. Sometimes, when he lay trying to sleep back on Earth, Daniel tried to imagine what he'd do if he ever succeeded. He didn't stay on the topic long. It was too hard to. It drifted too closely to a more realistic, what if they don't. Daniel believed Jack when he said they'd get them back, but it had been so long already. Each day, each new planet without news or signs of where they might be, brought on a colder trail.
Daniel half rolled over, neck craned to look at Vala. "You're saying the only reason I stayed at the SGC was because of missing a trip." ...Only a trip to Atlantis. What did that say about everything else. Was there nothing keeping him there? "What about Jack? Teal'c? Sam?"
He bit back the question before it followed, 'what about Sha're and Skaara?'. The topic of his wife had slipped out in front of Eva and only because she'd stumbled on it herself. Daniel would've preferred she never found out. It wasn't something he even willingly shared with the other SG teams. It felt too private, too personal. He wasn't ready to tell her that part of him. Maybe she supposedly knew him in the future, but he didn't know her. He trusted her enough (or he was exhausted enough not to care) to fall asleep in the same bed, which made him vulnerable, but not enough to spill his guts. Talk about skewed priorities.
Daniel could dig around some instead, read between the lines.
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"Yes, they're all still there," Vala sighed, not hiding the fact that answering was a trial despite her feeling she owed him this. "Muscles, Samantha, Jack's moved on but he still comes by from time to time. Daniel, I really need to sleep, can't this wait?" She held her hand to her forehead, somehow hoping that would stop the spinning and him.
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Daniel fell silent for a minute, long enough to lull her into a false sense of security. It felt like someone had shaken the floor out from under him. "Jack moved on? He quit just like that?" But Jack said he'd get Sha're and Skaara back. Jack might be a lot of things, annoying, hard-assed, shoot first, don't bother with questions later, but when he said they'd find them, Daniel could trust him. Maybe, Daniel thought tentatively, that meant that where Vala came from, they'd been saved. No mention of his wife coming with him, but maybe she'd joined the program or something. Or settled on Earth. Daniel couldn't see himself leaving on a joy trip anywhere, even to Atlantis if they weren't saved. "What happened?"
Then again, he remembered with a trace of shame, he'd been ready to drop everything when he'd seen Heliopolis, and even to this day, some of him still felt like he should've stayed.
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"Fine," Vala groaned concedingly, contemplating hiding her head underneath the pillow and drowning him out. But then he went quiet and she found herself opening her eyes and trying to look over her shoulder without actually moving. Was he done? He'd gone very quiet. Oh thank god for that. She settled back down again flipping onto her front with a humph and buried her face into the pillow, letting the mass of black hair serve as a cover - a cover that he wouldn't be able to see her making faces at him underneath if he did persist.
Maybe she shouldn't have had that thought process, because as soon as she thought it he piped up again. "Nothing happened, he's just a General now, spends most of his time in Washington."
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"Jack. A general," Daniel couldn't help sounding extremely skeptical. It wasn't that Jack didn't make a good Colonel. Not that he had much experience with other Colonels in general, other than Makepeace, but he thought Jack did a good job most of the time, if a bit unorthodox in how he acted. But General... when Daniel thought of a General, he instantly thought of Hammond or West, one strict but fatherly once you got behind the hard ass exterior, intelligent and keen, the other, completely humorless, dull and short sighted, only able to see the immediate threat in a wonderful piece of technology rather than the big picture.
Thank God for Hammond.
But Jack was not someone Daniel thought of as a general. Actually, the thought of him commanding an entire base, having that much power, was a little bit scary. What was his first order of business? Mandatory Simpsons showings in the cafeteria, nothing else allowed, the entire base required to attend. Daniel tried to imagine Jack sitting at a desk. He couldn't do it. Jack would never be happy anywhere but the field.
"I can't believe he accepted the job." Daniel said to the ceiling. The ceiling didn't have much to say when it came to setting things straight. At least he hadn't been killed on a mission. Or wouldn't be. This looked promising though. Jack didn't get discharged and he'd taken a promotion. He'd only do that if they'd found their two missing. It came unbidden to his mouth, a tiny little smile in the darkness.
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Still, she could rest now. Question time was over. Maybe in the morning she might realise what he was getting at, but for now she passed it off as nothing more than curiosity. Annoying curiosity that she'd be happy to discuss at length in the morning!
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"So the only reason I stayed at the SGC is because I was effectively stuck there?" He asked. As much as he wanted to know what Sam and Teal'c were doing in the future, at least he knew they were working alongside him. Safe and sound. Sort of, but maybe they drifted apart, if he felt like he had to take off to Atlantis and leave everything he knew behind. Maybe they'd been with each other so long, it was just that time to go their separate ways. Not the most comforting thing to think of in the middle of the night. He didn't have family, and those two were the closest he got to one.
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"I'm pretty sure this isn't what's meant by pillow talk you know Daniel. I mean I might not be an expert on Earth phrases but please shut up."
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Daniel also rolled over to face her, got up on one elbow and glared myopically at Vala. She was close enough he didn't have to squint, which would've ruined the whole glaring thing if he had. This was his room! He wasn't going to get told to shut up, much less in his own bed here! Maybe it wasn't his bed per say, but for this shore leave, to all intents and purposes, it was all his. Assigned to one Doctor Daniel Jackson, Archaeologist. He didn't see any Vala Mal Doran, Miss Drunken Pain in the Ass, in there anywhere.
"Door's that way if you can't take it. I'm sure you remember where it is."
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Her tongue fell into her cheek like it always does when she's thwarted and she considered her options with a frustrated humph.
"Fine," she finally offered sarcastically. "Ask away, just don't ask me about our nights of unbridled passion because I'm not sure you can take that."
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Maybe he could just push her off. Then take over the rest before she even had time to realize what happened. Minimal effort on his part and just as satisfying.
Christ. He was usually more mature than this. Daniel bit his lip, the urge to say something incredibly rude and immature with it and snorted instead. He rolled onto his back and took her bluff. "Considering it never happened, I think I'll manage."
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Ow she really shouldn't have done that, the sudden movement made her head literally throb like someone had set off a gong inside it, which only served to irritate her further. He caused that, if it hadn't been for his incessant questioning she'd have stayed lying down properly in the first place and wouldn't have thrown herself so abruptly.
"Well go on then. Carry on with your French Inquisition."
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Not 'wouldn't', which was what he meant to say, but 'couldn't', as in 'something's stopping me', 'would if I could', on and on. Vala was, as he was learning, a lot of things, but unattractive wasn't one of them. If you put pain in the mikta and a bed hog in too. Daniel replayed the exchange. He definitely meant 'wouldn't'. It was a simple brain to mouth mistake. Anyone could've made it. He was tired, more so than he thought. Vala was confusing him. That was definitely it. Daniel wanted to roll over onto his stomach and bury his face in the pillow. Hopefully she was too drunk to pick up the slip or make anything of it.
"Spanish Inquisition," he sighed. "So what you're saying is, the only reason I stayed at the SGC is because I was effectively stuck there?"
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"Spanish, right." Vala reiterated with a slow nod, any previous venom or biting sarcasm completely devoid from her voice now. "Thank you." She said quietly.
"You're still there Daniel because you believe in what we're doing and why we're doing it." It wasn't a lie, it wasn't the entire truth either, but it was a genuine heartfelt response. Vala didn't know if he should know or not, but she didn't think now was the time, regardless.
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Not the most intelligent response ever, but Vala spelled it out enough. So Jack did move on, he'd stayed on because he felt like there was something beyond getting his wife and and revenge. Daniel relaxed in a way he hadn't in a long time. So there was hope. Not that he didn't trust Jack, but it was nice having confirmation. All he had to do was keep trying.
It would be nice if she were more specific, but there was that whole thing about beggars and choosing.
Daniel reveled in it anyway, enjoyed it for it was. It struck him belatedly that Vala had fallen quiet. Not exactly silent, as in ignoring him, but she felt subdued. Maybe she was drunk enough to miss the slip, but unless she was one of those drunks who had mood swings, something weird just happened. One moment she was doing everything short of leering at him, the next, she'd gone quiet and almost meek. It was kinda creeping him out. He barely knew her, but what he did know was Vala wasn't meek or quiet. He'd just started getting used to her being pushy and a little obnoxious.
He glanced at her out of the corner of his eye.
"You okay?
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"Apart from being obscenely drunk, why wouldn't I be?" It was as flippant as she could muster, whether he believed her or not didn't matter, as long as he dropped it.
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"I don't know. You just went weird there for a second." He suppressed the cringe. Like he knew what was normal for her. Daniel almost sounded like she did, except Vala at least had some story why she knew him, and from what he'd heard so far, there was some foundation to it. He, on the other hand,had as much rights to acting like he knew her as he did telling Sam her business as a Captain.
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